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Automatic Tracking
Calculating tracks automatically uses the tools above the Viewer to control the direction and range of frames to track. Tracking backwards can produce a better track than going forwards if the pattern is clearly visible later in the clip. By default, Auto-Tracking grabs the reference pattern on the first frame of the sequence, from within the pattern anchor, using this pattern throughout the track for comparison between frames.
To help avoid clutter in the Viewer, you can enable or disable the Tracker overlay by right-clicking in the Viewer and selecting Overlay, or by pressing Q to toggle between the available states:
• overlay off
• overlay on
• overlay on, no animation path
Calculating Auto-Tracks
1. | In the Tracker properties panel, select each track you wish to calculate or click select all to use all tracks. |
2. | For each track, select the type of movement the track is intended to output: translation, rotation, or scaling. For example, tracking a feature across the sequence and toward the camera may involve translation and scale. |
Note: These controls deal with output from tracking data using the Transform controls and are not the same as the Settings > warp type control, which deals with pattern recognition.
3. | Using the tool bar above the Viewer, click either the frame backward (X) or forward (C) buttons to move to the previous or next frame. Move through a few frames in this manner to ensure that all enabled track anchors are “sticking” to their patterns. |
If a particular track anchor doesn’t stick, experiment with a different position.
4. | Once all track anchors stick, click the track backward (Z) or track forward (V) buttons to analyze the whole sequence. |
5. | To track only a certain frame range, use the range buttons to enter the required frames. |
6. | Click stop (Esc) , to cease tracking in either direction. |
Tip: When calculating multiple tracks simultaneously, you may find that some tracks stick accurately to the pattern, while others require resetting and reanalysis. When you’re happy with a given track, deselect it in the Tracks list. This protects it from recalculation, and lets you experiment with better placement for the wayward tracks.
See Troubleshooting Auto-Tracks for help with troublesome tracks.
Troubleshooting Auto-Tracks
No matter how sophisticated tracking becomes, some sequences are inevitably going to cause problems. There are a number of pre-tracking checks you can perform to assist Auto-Tracking:
• Play through the sequence before placing your tracking anchors
• Look for features that are consistent throughout the majority of the sequence
• Avoid occluded features where possible - see Dealing with Occlusions.
You can also adjust the way patterns are tracked and how often they are re-sampled, or grabbed, using the Settings tab and Auto-Tracking controls:
1. | Try adjusting the max iterations, epsilon, and max_error controls to improve the track accuracy: |
• max iterations - the maximum number of iterations before the tracking algorithm stops searching for features.
• epsilon/resolution - the error level at which Tracker is assumed to have found the feature - no further search for a better match is performed. Higher values may result in a faster but less accurate track.
• max_error - the error level at which Tracker stops searching for features.
2. | In the Auto-Tracking sub-menu, enable predict track to use the animation path to predict where the pattern may appear in the next frame. |
Note: If the track fails when prediction is enabled, click the Clear Forward button, or re-tracking follows the same erroneous path.
3. | Set the type of movement Tracker should expect in the pattern using the warp type dropdown: |
• Translate
• Translate/Rotate
• Translate/Scale
• Translate/Rotate/Scale
• Affine
Translation only is the easiest to calculate, but can lose the pattern if it rotates or scales. Affine can be used to attempt to preserve straight lines and relative distances, compensating for sheering.
4. | Try adjusting the pattern grabbing behavior, when or how often a new pattern should be grabbed from the sequence: |
• on first frame - the comparison pattern is grabbed on the first frame from with the pattern anchor. You might select this option if the feature translates but doesn’t rotate, scale, or sheer.
• every frame - the comparison pattern is grabbed at every frame in the sequence. This option takes longer to process, but can produce a smoother track.
• every n frames - allows you to set the frame interval between pattern grabs using the every n frames control.
• if error above - the comparison pattern is grabbed when the error value is greater than that specified by the when error > control. Setting this control to a low value grabs the pattern more often.
• if error below - the comparison pattern is grabbed when the error value is less than that specified by the when error < control.
• custom - this option enables all the pattern grab behavior controls, allowing you to fine-tune when the comparison pattern in grabbed through out the sequence.
5. | Enable when tracking is stopped to cause Tracker to re-grab the pattern at the current frame when tracking stops. |
6. | Enable when tracker is moved to cause Tracker to re-grab the pattern at the current frame when a tracking anchor is moved. |
Dealing with Occlusions
Tracker’s offset capability allows you track an obscured feature using the relative position of another feature, providing that the distance between the two points remains constant.
1. | Track the pattern normally until the occlusion causes Tracker to fail. |
The zoom window helps to identify the failure point.
2. | Play though the sequence to identify a likely offset point - a pattern that remains equidistant from the original pattern grab. |
3. | Hold down Ctrl/Cmd and drag the tracking anchor to the offset position. |
The offset amount is recorded in the Tracks list and highlighted in yellow in the Viewer.
4. | Continue tracking as normal by clicking the track backward (Z) or forward (V) button. |
Tracker combines the two tracks into a single continuous track.
5. | Use the clear backward and forward buttons to clear poor keyframes. Click clear all to remove all selected tracks and keyframes, excluding manually placed keyframes. |
Note: You can reset tracking anchor pattern and search areas by clicking .
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