Installing on Mac

The installation bundle installs the entire Nuke family, including Hiero and HieroPlayer, and icons for the various components appear in your installation folder.

Note:  Some modern anti-virus software may wrongly assume that certain files in the Nuke installer are suspicious. Examples of these files include libnuke-12.0.0.so and geolib-runtime-prof.so. If you have trouble installing Nuke on your machine, try disabling your anti-virus software before installation. Don't forget to restart your anti-virus software after installation.

Installing with the User Interface (UI)

1.   Download the correct .dmg installation file from our website at www.foundry.com.
2.   Double-click on the .dmg to start the installation.
3.   Follow the on-screen instructions to install Nuke. By default, Nukeis installed to /Applications/Nuke<version>
4.   Proceed to Launching on Mac.

Installing from the Terminal

1.   Download the correct .dmg installation file from our website at www.foundry.com.
2.   Launch a Terminal window.
3.   To mount the .dmg installation file, use the hdiutil attach command with the directory where you saved the installation file. For example, if you saved the installation file in /Builds/Nuke, use the following command:

hdiutil attach /Builds/Nuke/Nuke<version>-mac-x86-64-installer.dmg

4.   Read and acknowledge the End User License Agreement (EULA) by pressing Y at the end of the text.

Tip:  If you've already read and agreed to the terms of the EULA, you can skip to the end of the text by pressing Q.

The installer is mounted as a disk image.

5.   Enter the following command:

pushd /Volumes/Nuke<version>-mac-x86-64-installer

This stores the directory path in memory, so it can be returned to later.

6.   To install Nuke, copy the Nuke<version> directory to the Applications directory using the following command:

cp -R Nuke<version> /Applications/

7.   Enter the following command:

popd

This changes to the directory stored by the pushd command.

8.   Finally, use the following command to eject the mounted disk image:

hdiutil detach /Volumes/Nuke<version>-mac-x86-64-installer

Installing Oculus Rift

Mac OS X/macOS support for Oculus Rift DK2 requires the OpenHMD third-party library, which is installed as part of the CaraVR toolset.

See Reviewing Your Work for more information on using headsets.

Note:  Some Macs have a legacy version of the Rift SDK installed by default. If you have trouble with the Oculus Rift on Mac, try uninstalling the old version of the SDK and restarting the machine to pick up the required version.

Alternatively, you can control what starts up when you launch your Mac using launchctl, but use caution as mistakes in the file can stop your machine booting correctly.