Image Nodes
Image nodes deal with loading, viewing, and rendering image sequences as well as creating built-in Nuke elements, such as checkerboards and color wheels.
Generates a checkerboard image.
Generates an SMPTE test pattern.
Generates a color wheel image.
Generates an image where every pixel is the same color.
Analyzes aspects of the input to draw animation curves.
Measures the performance of a script at any point in the node tree.
Loads images from disk and converts to Nuke's 32-bit, linear RGB colorspace.
Imports a set of texture patches that follow the UDIM numbering scheme.
Displays the render output of any connected nodes.
Renders the result of all upstream nodes to disk.