Image Nodes

Image nodes deal with loading, viewing, and rendering image sequences as well as creating built-in Nuke elements, such as checkerboards and color wheels.

CheckerBoard

Generates a checkerboard image.

ColorBars

Generates an SMPTE test pattern.

ColorWheel

Generates a color wheel image.

Constant

Generates an image where every pixel is the same color.

CurveTool

Analyzes aspects of the input to draw animation curves.

Profile

Measures the performance of a script at any point in the node tree.

Read

Loads images from disk and converts to Nuke's 32-bit, linear RGB colorspace.

UDIM Import

Imports a set of texture patches that follow the UDIM numbering scheme.

Viewer

Displays the render output of any connected nodes.

Write

Renders the result of all upstream nodes to disk.