Example ParticleBlinkScript Kernels

These kernel examples demonstrate various ways in which the ParticleBlinkScript node can be used.

Coloring Particles

This example kernel is for changing particle color over the course of their lifetime.

Constraining Particles

An example kernel demonstrating how the ParticleBlinkScript node can be used to constrain particles to the surface of a sphere.

Flowing Particles

An example kernel for making particles flow around, or avoid, an object by creating a vector field.

Image Projection

This kernel example projects an image onto the particle system and colors the particles according to their position.

Example Nuke Scripts

Note:  Loading example scripts only works if you launched the help from Nuke and have set documentation source to local in the Behaviors > Documentation tab of the Preferences.

See Using Script Links for more information.

Attracting particles toward a sphere

Changing particle color by age

Constraining particles to a sphere

Particles flowing around a cylinder

Directing particles

Particle flocking

Particles fusing on collision

Particles to grids

Helix particle flow

Killing particles

Displacing particles based on projection

Coloring particles based on projection

Particle shockwaves

Tip:  If you want to examine the contents of the gizmos in these example scripts, open the gizmo's Properties panel, go to the Node tab, and then click Copy to group.