Connecting the PointCloudGenerator Node
To create a dense point cloud, PointCloudGenerator needs a Camera node with a solved camera path, either from CameraTracker or from a third party 3D application, and the tracked 2D footage.
To connect the node, do the following:
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1.
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Click 3D > Geometry > PointCloudGenerator. |
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2.
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Connect the necessary nodes to the inputs: |
• Source - the 2D footage from which the camera track was solved.
• Camera - the solved Camera node.
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3.
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If you want to mask part of the scene to avoid tracking moving objects or reflections, connect a matte to the Mask input. For more information about masking, see Masking Out Regions of the Image. |
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4.
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Click Image > Viewer to insert a Viewer node and connect it to the PointCloudGenerator node. |