GeoMerge
The GeoMerge node combines two or more objects or stacks of objects into a single scene graph. You can then affect all objects attached to the GeoMerge at once. For example, you could add a GeoTransform downstream with the Mask set to /* (forwardslash asterisk) to transform the entire scene in one operation. GeoMerge is functionally equivalent to GeoScene and does not have any node-specific properties.
Note: Prims downstream from GeoMerge with Mask set to {lastmodified} inherit from the strongest layer, the layer connected to the highest numbered input.
See also GeoScene.
Tip: GeoMerge's classic 3D system equivalent is the MergeGeo node.
Inputs
Connection Type |
Connection Name |
Function |
Input |
numbered inputs |
Combines any new 3D system objects you want to merge together. |