Quick Start

Here's a quick overview of the workflow:

1.   Add VectorGenerator to your node tree. See Connecting VectorGenerator below.
2.   View and refine the results. See Viewing and Refining the Results.

Tip:  You can check Use GPU if available to have the node run on the graphics processing unit (GPU) rather than the central processing unit (CPU). For more information on GPU support, see the Release Notes for your version of Nuke.

You can select the GPU to use in the Preferences. Press Shift+S to open the Preferences dialog, make sure you’re viewing the Preferences > Performance > Hardware tab, and set default blink device to the device you want to use. You must restart Nuke for the change to take effect.

If you are using a render license of Nuke, you need to add --gpu on the command line.