GeoScene
The GeoScene node combines two or more objects or stacks of objects into a single output so you can pass the scene to a render node, such as ScanlineRender or RayRender. GeoScene is functionally equivalent to GeoMerge and does not have any node-specific properties.
Note: Prims downstream from GeoScene with Mask set to {lastmodified} inherit from the strongest layer, the layer connected to the highest numbered input.
See also GeoMerge.
Tip: GeoScene's classic 3D system equivalent is the Scene node.
Inputs and Controls
Connection Type |
Connection Name |
Function |
Input |
[numbered inputs] |
Combines any new 3D system objects you want to merge together. |