GeoScene

The GeoScene node combines two or more objects or stacks of objects into a single output so you can pass the scene to a render node, such as ScanlineRender or RayRender. GeoScene is functionally equivalent to GeoMerge and does not have any node-specific properties.

Note:  Prims downstream from GeoScene with Mask set to {lastmodified} inherit from the strongest layer, the layer connected to the highest numbered input.

See also GeoMerge.

Tip:  GeoScene's classic 3D system equivalent is the Scene node.

Inputs and Controls

Connection Type

Connection Name

Function

Input

[numbered inputs]

Combines any new 3D system objects you want to merge together.