Using the Reflection Node
Reflection is the familiar physical phenomenon where an image of an object is cast back from a particular kind of surface, such as glass or water. Using PrmanRender node, you can replicate this effect in your render result of 3D objects, and using the Reflection node, you can adjust the controls for creating the reflection effect. PrmanRender uses raytracing to create this effect and you can use the Reflection node to adjust the result.
Note: Nuke's RayRender node can also use the Reflection node to control reflections.
1. | Create a Reflection node by clicking 3D > Shader > RenderMan > Reflection. |
2. | Connect the node to the PrmanRender node and set the controls to adjust your reflection: |
• reflection color - sets the color of the reflection.
• value - sets the intensity of the reflection.