Remove
Removes channels from the input clip. When you are done using a layer or a channel within a set, you may wish, for the sake of clarity, to remove it so that it is no longer passed to downstream nodes. Note that leaving channels in the stream will not itself cause them to be computed; only channels required are computed.
Removing layers and or channels does not free up space for the creation of new channels and layers. Once you create a channel, it permanently consumes one of the script’s 1023 available channel name slots. You are free, however, to rename channels and/or assign them new outputs.
Inputs and Controls
Connection Type |
Connection Name |
Function |
Input |
unnamed |
The image sequence with channels to remove. |
Control (UI) |
Knob (Scripting) |
Default Value |
Function |
Remove Tab |
|||
operation |
operation |
remove |
Sets how channels are removed: • remove - removes the channels you select below. • keep - keeps the channels you select below and removes all other channels. |
channels |
channels |
all |
The channels to remove (or keep if you’ve set operation to keep). If you set this to something other than all or none, you can use the checkboxes on the right to select individual channels. |
and |
channels2 |
none |
Additional channels to remove (or keep if you’ve set operation to keep). If you set this to something other than all or none, you can use the checkboxes on the right to select individual channels. |
and |
channels3 |
none |
Additional channels to remove (or keep if you’ve set operation to keep). If you set this to something other than all or none, you can use the checkboxes on the right to select individual channels. |
and |
channels4 |
none |
Additional channels to remove (or keep if you’ve set operation to keep). If you set this to something other than all or none, you can use the checkboxes on the right to select individual channels. |