Wireframe
The Wireframe node allows you to render a wireframe overlay on the surface of your geometry object.
Note: The Wireframe node only works if you are rendering your 3D scene using ScanlineRender.
Inputs and Controls
| 
                                                                     Connection Type  | 
                                                                
                                                                     Connection Name  | 
                                                                
                                                                     Function  | 
                                                            
| 
                                                                     Input  | 
                                                                
                                                                     unnamed  | 
                                                                
                                                                     Either: • The 2D image you’re using for the surface texture, or • Another shader node, such as Diffuse, Specular, or Emission. Adding several shader nodes one after the other allows you to produce more complex effects.  | 
                                                            
| 
                                                                     Control (UI)  | 
                                                                
                                                                     Knob (Scripting)  | 
                                                                
                                                                     Default Value  | 
                                                                
                                                                     Function  | 
                                                            
| 
                                                                     Wireframe Tab  | 
                                                            |||
| 
                                                                     channels  | 
                                                                
                                                                     channels  | 
                                                                
                                                                     rgba  | 
                                                                
                                                                     The effect is only applied to these channels. You can use the checkboxes on the right to select individual channels.  | 
                                                            
| 
                                                                     operation  | 
                                                                
                                                                     operation  | 
                                                                
                                                                     opaque  | 
                                                                
                                                                     Sets how the wireframe overlay is applied to the geometry: • opaque - display the wireframe on fully opaque black input geometry. • see through - display the wireframe on fully transparent geometry. • over - display the wireframe on top of the input shader or texture. • multiply - multiply the wireframe by the input shader or texture and display it on fully transparent geometry. • modulate - apply standard diffuse shading to the wireframe and display it on top of the input shader or texture. This takes into account any lights in the scene.  | 
                                                            
| 
                                                                     line width  | 
                                                                
                                                                     line_width  | 
                                                                
                                                                     0.5  | 
                                                                
                                                                     Sets the width of the wireframe lines (in pixels).  | 
                                                            
| line color | line_color | 1 | 
                                                                     Sets the color and transparency of the wireframe lines.  | 
                                                            
Step-by-Step Guides
Rendering a Wireframe Overlay on Your Geometry
Video Tutorials