Much like the standard ColorSpace node, you can use the OCIOColorSpace node for converting an image sequence from one colorspace to another. The OCIOColorSpace node is based on the OpenColorIO library. For more information, see http://sites.google.com/site/opencolorio/.
Connection Type |
Connection Name |
Function |
Input |
unnamed |
The image sequence to receive the colorspace transform. |
mask |
An optional image to use as a mask. By default, the colorspace transform is limited to the non-black areas of the mask. At first, the mask input appears as a triangle on the right side of the node, but when you drag it, it turns into an arrow labeled mask. If you cannot see the mask input, ensure that the mask control is disabled or set to none. |
Control (UI) |
Knob (Scripting) |
Default Value |
Function |
OCIOColorSpace Tab |
|||
channels |
channels |
rgb |
The ColorSpace transform is applied only to these channels. If you set this to something other than all or none, you can use the checkboxes on the right to select individual channels. |
in |
in_colorspace |
linear |
Specifies the colorspace of your input image. |
out |
out_colorspace |
linear |
Specifies the colorspace you want to convert the image to. |
mask |
N/A |
disabled |
Enables the associated mask channel to the right. Disabling this checkbox is the same as setting the channel to none. |
maskChannelInput |
none |
The channel to use as a mask. By default, the colorspace conversion is limited to the non-black areas of this channel. |
|
inject |
inject |
disabled |
Copies the mask input to the predefined mask.a channel. Injecting the mask allows you to use the same mask further downstream. |
invert |
invert_mask |
disabled |
Inverts the use of the mask channel so that the colorspace conversion is limited to the non-white areas of the mask. |
fringe |
fringe |
disabled |
Blurs the edges of the mask. |
(un)premult by |
N/A |
disabled |
Enables the associated channel to the right. Disabling this checkbox is the same as setting the channel to none. |
unpremult |
none |
The image is divided by this channel before being processed, and multiplied again afterwards. If you are using premultiplied input images, you may want to check (un)premult by and select rgba.alpha here. This will simulate doing the color conversion before the premultiplication was done. It is the same as adding an Unpremult node before this node and a Premult node after, but allows you to work faster if you’re only using one color correct node. If you are using unpremultiplied input images, you should leave this set to none. |
|
invert |
invert_unpremult |
disabled |
Inverts the use of the (un)premultiply channel. |
mix |
mix |
1 |
Dissolves between the original image at 0 and the full colorspace conversion at 1. |