You are here: Reference Guide > Filter Nodes > VectorBlur

VectorBlur

Generates motion blur by blurring each pixel into a straight line, using the values from the motion vector channels (u and v channels) to determine the direction of the blur. You can create motion vectors using the VectorGenerator, MotionBlur2D, MotionBlur3D, or ScanlineRender nodes. Many third-party applications can also produce motion vector information as two-channel, floating point images that you can use with VectorBlur. If possible, you should unpremultiply these images.

You can also use the constant add u and add v values to add motion blur for camera movement and shake. Subtract the xy translation or camera rotation at the current frame from the same values at the next frame to get the correct values to use.

Related Topics IconRelated Topics