AppendClip lets you splice clips. Splicing refers to joining clips head-to-tail, thus allowing action to flow from one shot to the next. When you splice clips, you have options for:
• Fading to or from black.
• Dissolving between input clips.
• Slipping the combined clip in time.
To make an edit, you can first use the FrameRange node to cut portions out of input sequences and then use the AppendClip node to link them together.
See also FrameRange.
Connection Type |
Connection Name |
Function |
Input |
1 |
The image sequence to which subsequent clips are appended. You can connect any number of sequences to an AppendClip node. |
Control (UI) |
Knob (Scripting) |
Default Value |
Function |
AppendClip Tab |
|||
Fade In |
fadeIn |
0 |
Sets the number of frames to fade in from black on the first clip in the sequence. |
Fade Out |
fadeOut |
0 |
Sets the number of frames to fade out to black on the last clip in the sequence. |
Cross Dissolve |
dissolve |
0 |
Sets the number of frames to use to dissolve between clips. Bear in mind that differences in format between dissolved clips are not catered for, so you may want to use Cross Dissolve in conjunction with Reformat nodes. |
First Frame |
firstFrame |
1 |
Sets the amount of frames to slip the start of the first clip in the sequence. For example, a value of 5 causes the first clip to start playing at frame 5 instead of frame 1. |
Last Frame |
lastFrame |
|
Depending on the First Frame value, displays the frame number of the end of the sequence after the slip. |
take metadata from first clip |
meta_from_first |
disabled |
When disabled, the metadata is taken from whichever input is currently taking precedence. This control was added to preserve the behavior of previous versions of Nuke, where the metadata was always taken from the first input, and is on by default when a legacy script is loaded. |