BumpBoss

BumpBoss produces an emboss effect by overlaying input A over input B, rather than offsetting a single input image like the Emboss node. The BumpBoss properties can be modified by the offset between the center and lightposition indicators in the Viewer.

See also Emboss.

Inputs and Controls

Connection Type

Connection Name

Function

Input

A

The emboss texture to overlay input B.

B

The image sequence to emboss with input A.

mask

An optional image to use as a mask. By default, the filter effect is limited to the non-black areas of the mask.

At first, the mask input appears as triangle on the right side of the node, but when you drag it, it turns into an arrow labeled mask. If you cannot see the mask input, ensure that the mask control is disabled or set to none.

Control (UI)

Knob (Scripting)

Default Value

Function

BumpBoss Tab

channels

channels

all

The emboss effect is only applied to these channels.

If you set this to something other than all or none, you can use the checkboxes on the right to select individual channels.

light position xy

lightposition

480, 360

Sets the coordinates of the lightposition indicator in the Viewer. The position of this indicator in relation to the center indicator controls the shadow applied to the emboss.

Note:  You can also move the lightposition indicator manually.

Bump Size

bumpsize

1

Sets the size of the emboss applied to the image connected to input B.

Light Height

height

1

Controls the height of the lightposition indicator, where zero is level with the image, producing no emboss.

Note: Negative values position the light ’behind’ the image.

Light Intensity

intensity

1

Sets the intensity of the simulated light.

Minimum Shadow Intensity

minshadow

0

Sets the minimum shadow intensity limit. Increasing this value decreases the amount of shadow allowed, and vice versa.

Image Center xy

center

320, 240

Sets the coordinates of the center indicator in the Viewer. The position of the lightposition indicator in relation to this indicator controls the shadow applied to the emboss.

Note:  You can also move the center indicator manually.

mask

N/A

disabled

Enables the associated mask channel to the right. Disabling this checkbox is the same as setting the channel to none.

maskChannelInput

none

The channel to use as a mask. By default, the filter effect is limited to the non-black areas of this channel.

inject

inject

disabled

Copies the mask input to the predefined mask.a channel. Injecting the mask allows you to use the same mask further downstream.

invert

invert_mask

disabled

Inverts the use of the mask channel so that the filter effect is limited to the non-white areas of the mask.

fringe

fringe

disabled

When enabled, only apply the effect to the edge of the mask.

When disabled, the effect is applied to the entire mask.

mix

mix

1

Dissolves between the original image at 0 and the full effect at 1.