DegrainSimple

Lets you reduce grain in the red, green, and blue channels respectively, and allows you to mask the effect.

See also DegrainBlue and Denoise.

Inputs and Controls

Connection Type

Connection Name

Function

Input unnamed The image sequence to degrain.
mask An optional image to use as a mask. By default, the grain reduction is limited to the non-black areas of the mask. At first, the mask input appears as triangle on the right side of the node, but when you drag it, it turns into an arrow labeled mask. If you cannot see the mask input, ensure that the mask control is disabled or set to none.

Control (UI)

Knob (Scripting)

Default Value

Function

DegrainSimple Tab
channels channels all The channels to degrain. If you set this to something other than all, rgba, or rgb, the R blur, G blur, and B blur sliders below affect the first three channels in the selected layer.
R blur rVal 2 The amount of grain to remove from the red channel.
G blur gVal 2 The amount of grain to remove from the green channel.
B blur bVal 5 The amount of grain to remove from the blue channel, which often is where most grain occurs.
mask N/A disabled Enable the associated mask channel to the right. Disabling this checkbox is the same as setting the channel to none.
maskChannelInput none The channel to use as a mask. By default, the grain reduction is limited to the non-black areas of this channel.
inject inject disabled Copies the mask input to the predefined mask.a channel. Injecting the mask allows you to use the same mask further downstream.
invert invert_mask disabled Inverts the use of the mask channel so that the grain reduction is limited to the non-white areas of the mask.
fringe fringe disabled

When enabled, only apply the effect to the edge of the mask.

When disabled, the effect is applied to the entire mask.

mix mix 1 Dissolves between the original image at 0 and the full grain reduction at 1.