, including all inherited members.
_bounds (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [protected] |
_cellSize (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [protected] |
_depth (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [protected] |
_height (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [protected] |
_width (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [protected] |
BasicGrid() (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | |
bounds() const (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [inline] |
calculateCellSizes(int averageItemsPerCell, int totalItems) (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | |
cell(unsigned int x, unsigned int y, unsigned int z) (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | |
cell(unsigned int index) (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | |
cellColor(unsigned int index) const (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | [virtual] |
cellIndex(unsigned int x, unsigned int y, unsigned int z) const (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [inline] |
cellSize() const (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [inline] |
clampGridDimensions() (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [protected] |
draw_wireframe(ViewerContext *vtx) const (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | |
getCandidateGridCells(ViewerContext *ctx, const Box &selection, std::list< unsigned int > &candidates) (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | [virtual] |
getCellsAlongRay(ViewerContext *ctx, const Ray &ray, std::list< unsigned int > &candidates) const (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [virtual] |
getDepth() const (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [inline] |
getHeight() const (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [inline] |
getScreenToWorldRay(ViewerContext *ctx, unsigned int screenX, unsigned int screenY, Ray &ray) (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | [static] |
getWidth() const (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [inline] |
processCell(ViewerContext *ctx, unsigned int cellIndex, const Ray &ray, std::vector< bool > &tested, PrimitiveTestCache &primTested) (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | [virtual] |
processCellsAlongRay(ViewerContext *ctx, const Ray &ray, std::vector< bool > &tested, PrimitiveTestCache &primTested) (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [virtual] |
rebuild(const std::vector< GeoInfo * > &objects, bool buildPoints) (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | |
rebuild(const std::vector< DrawableGeo > &objects, bool buildPoints) (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | |
rebuild(const GeometryList &objects, bool buildPoints) (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | |
RegularGrid() (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | |
screenToWorldRayTest(ViewerContext *ctx, unsigned int screenX, unsigned int screenY, PrimitiveTestCache &primTested, CollisionResult *collisionInfo) (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | |
testRayIntersection(ViewerContext *ctx, Ray &ray, PrimitiveTestCache &primTested, std::vector< bool > &tested, CollisionResult *collisionInfo=NULL) (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | |
testRayIntersection(ViewerContext *ctx, Ray &ray, PrimitiveTestCache &primTested, CollisionResult *collisionInfo=NULL) (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | |
~BasicGrid() (defined in DD::Image::BasicGrid) | DD::Image::BasicGrid | [virtual] |
~RegularGrid() (defined in DD::Image::RegularGrid) | DD::Image::RegularGrid | |