append(Hash &) const | DD::Image::Vector4 | |
array() const | DD::Image::Vector4 | [inline] |
divide_w() const | DD::Image::Vector4 | [inline] |
operator!=(const Vector4 &v) const (defined in DD::Image::Vector4) | DD::Image::Vector4 | [inline] |
operator!=(float d) const (defined in DD::Image::Vector4) | DD::Image::Vector4 | [inline] |
operator*(float d) const | DD::Image::Vector4 | [inline] |
operator*(const Vector4 &v) const | DD::Image::Vector4 | [inline] |
operator*=(float d) (defined in DD::Image::Vector4) | DD::Image::Vector4 | [inline] |
operator*=(const Vector4 &v) (defined in DD::Image::Vector4) | DD::Image::Vector4 | [inline] |
operator+(const Vector4 &v) const | DD::Image::Vector4 | [inline] |
operator+=(const Vector4 &v) (defined in DD::Image::Vector4) | DD::Image::Vector4 | [inline] |
operator-() const | DD::Image::Vector4 | [inline] |
operator-(const Vector4 &v) const (defined in DD::Image::Vector4) | DD::Image::Vector4 | [inline] |
operator-=(const Vector4 &v) (defined in DD::Image::Vector4) | DD::Image::Vector4 | [inline] |
operator/(float d) const | DD::Image::Vector4 | [inline] |
operator/(const Vector4 &v) const | DD::Image::Vector4 | [inline] |
operator/=(float d) (defined in DD::Image::Vector4) | DD::Image::Vector4 | [inline] |
operator/=(const Vector4 &v) (defined in DD::Image::Vector4) | DD::Image::Vector4 | [inline] |
operator<(const Vector4 &v) const | DD::Image::Vector4 | [inline] |
operator<<(std::ostream &o, const Vector4 &) | DD::Image::Vector4 | [friend] |
operator==(const Vector4 &v) const (defined in DD::Image::Vector4) | DD::Image::Vector4 | [inline] |
operator==(float d) const (defined in DD::Image::Vector4) | DD::Image::Vector4 | [inline] |
operator[](int i) | DD::Image::Vector4 | [inline] |
operator[](int i) const | DD::Image::Vector4 | [inline] |
set(float a, float b, float c=0, float d=1) | DD::Image::Vector4 | [inline] |
set(const Vector3 &v, float d=1) | DD::Image::Vector4 | [inline] |
truncate_w() const | DD::Image::Vector4 | [inline] |
Vector4() | DD::Image::Vector4 | [inline] |
Vector4(const float v[4]) | DD::Image::Vector4 | [inline] |
Vector4(const double v[4]) | DD::Image::Vector4 | [inline] |
Vector4(float a, float b, float c=0, float d=1) | DD::Image::Vector4 | [inline] |
Vector4(const Vector3 &v, float d=1) | DD::Image::Vector4 | [inline] |
w (defined in DD::Image::Vector4) | DD::Image::Vector4 | |
x (defined in DD::Image::Vector4) | DD::Image::Vector4 | |
y (defined in DD::Image::Vector4) | DD::Image::Vector4 | |
z (defined in DD::Image::Vector4) | DD::Image::Vector4 |