DD::Image::BasicGrid Member List

This is the complete list of members for DD::Image::BasicGrid, including all inherited members.
_bounds (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [protected]
_cellSize (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [protected]
_depth (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [protected]
_height (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [protected]
_width (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [protected]
BasicGrid() (defined in DD::Image::BasicGrid)DD::Image::BasicGrid
bounds() const (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [inline]
calculateCellSizes(int averageItemsPerCell, int totalItems) (defined in DD::Image::BasicGrid)DD::Image::BasicGrid
cellColor(unsigned int index) const DD::Image::BasicGrid [inline, virtual]
cellIndex(unsigned int x, unsigned int y, unsigned int z) const (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [inline]
cellSize() const (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [inline]
clampGridDimensions() (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [protected]
draw_wireframe(ViewerContext *vtx) const DD::Image::BasicGrid
getCellsAlongRay(ViewerContext *ctx, const Ray &ray, std::list< unsigned int > &candidates) const (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [virtual]
getDepth() const (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [inline]
getHeight() const (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [inline]
getWidth() const (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [inline]
processCell(ViewerContext *ctx, unsigned int cellIndex, const Ray &ray, std::vector< bool > &tested, PrimitiveTestCache &primTested) (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [inline, virtual]
processCellsAlongRay(ViewerContext *ctx, const Ray &ray, std::vector< bool > &tested, PrimitiveTestCache &primTested) (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [virtual]
~BasicGrid() (defined in DD::Image::BasicGrid)DD::Image::BasicGrid [virtual]