| always_hit | DD::Image::Render::Span | |
| initialize(Scene *scene, rPrimitive *p, int Y) | DD::Image::Render::Span | |
| never_hit | DD::Image::Render::Span | |
| operator=(const Span &s) (defined in DD::Image::Render::Span) | DD::Image::Render::Span | |
| primitive() const | DD::Image::Render::Span | [inline] |
| r | DD::Image::Render::Span | |
| rprimitive() const | DD::Image::Render::Span | [inline] |
| Span() (defined in DD::Image::Render::Span) | DD::Image::Render::Span | |
| Span(const Span &s) (defined in DD::Image::Render::Span) | DD::Image::Render::Span | |
| vtx | DD::Image::Render::Span | |
| vX | DD::Image::Render::Span | |
| x (defined in DD::Image::Render::Span) | DD::Image::Render::Span | |
| ~Span() (defined in DD::Image::Render::Span) | DD::Image::Render::Span |