append(Hash &) const | DD::Image::Vector3 | |
array() const | DD::Image::Vector3 | [inline] |
cross(const Vector3 &v) const | DD::Image::Vector3 | [inline] |
distanceBetween(const Vector3 &v) const | DD::Image::Vector3 | [inline] |
distanceFromPlane(float A, float B, float C, float D) const (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
distanceSquared(const Vector3 &v) const | DD::Image::Vector3 | [inline] |
dot(const Vector3 &v) const | DD::Image::Vector3 | [inline] |
fast_normalize() | DD::Image::Vector3 | [inline] |
length() const | DD::Image::Vector3 | [inline] |
lengthSquared() const | DD::Image::Vector3 | [inline] |
maximum(const Vector3 &a) const (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
minimum(const Vector3 &a) const (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
negate() | DD::Image::Vector3 | [inline] |
normalize() | DD::Image::Vector3 | [inline] |
operator!=(const Vector3 &v) const (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator!=(float d) const (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator*(float d) const | DD::Image::Vector3 | [inline] |
operator*(double d) const (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator*(const Vector3 &v) const | DD::Image::Vector3 | [inline] |
operator*=(float d) (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator*=(double d) (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator*=(const Vector3 &v) (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator+(const Vector3 &v) const | DD::Image::Vector3 | [inline] |
operator+=(const Vector3 &v) (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator-(const Vector3 &v) const | DD::Image::Vector3 | [inline] |
operator-() const (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator-=(const Vector3 &v) (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator/(float d) const | DD::Image::Vector3 | [inline] |
operator/(const Vector3 &v) const | DD::Image::Vector3 | [inline] |
operator/=(float d) (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator/=(const Vector3 &v) (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator<(const Vector3 &v) const | DD::Image::Vector3 | [inline] |
operator<<(std::ostream &o, const Vector3 &) | DD::Image::Vector3 | [friend] |
operator==(const Vector3 &v) const (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator==(float d) const (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
operator[](int i) | DD::Image::Vector3 | [inline] |
operator[](int i) const | DD::Image::Vector3 | [inline] |
reflect(const Vector3 &N) (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
set(float a, float b, float c) | DD::Image::Vector3 | [inline] |
Vector3() (defined in DD::Image::Vector3) | DD::Image::Vector3 | [inline] |
Vector3(const float v[3]) | DD::Image::Vector3 | [inline] |
Vector3(const double v[3]) | DD::Image::Vector3 | [inline] |
Vector3(float a, float b, float c) | DD::Image::Vector3 | [inline] |
x (defined in DD::Image::Vector3) | DD::Image::Vector3 | |
y (defined in DD::Image::Vector3) | DD::Image::Vector3 | |
z (defined in DD::Image::Vector3) | DD::Image::Vector3 |