a() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
ambient | DD::Image::VertexContext | |
b() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
blending_shader | DD::Image::VertexContext | |
Cf() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dCfdu() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dCfdv() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dMBdu() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dMBdv() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dNdu() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dNdv() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dPdu() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dPdv() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dPLdu() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dPLdv() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dPWdu() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dPWdv() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dUVdu() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dUVdv() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dVELdu() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
dVELdv() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
face_clipmask() (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
face_uv_bbox() (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
g() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
geoinfo() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
get_renderstate() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
inverse_matrix(int n) const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
matrix(int n) const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
MB() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
N() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
P() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
PL() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
primitive() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
PW() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
r() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
ray_test_cache() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
render_context (defined in DD::Image::VertexContext) | DD::Image::VertexContext | |
rmaterial() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
rprimitive() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
sample(Iop *material, Pixel &out) const | DD::Image::VertexContext | |
scene() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
set_geoinfo(const GeoInfo *g) (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
set_primitive(const Primitive *p) (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
set_ray_test_cache(PrimitiveTestCache *r) (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
set_renderstate(const GeoInfoRenderState *r) (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
set_rmaterial(Iop *m) (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
set_rprimitive(rPrimitive *rp) (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
set_scene(Scene *s) (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
set_texture_sampler(TextureSampler t) (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
set_transforms(MatrixArray *m) (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
texture_sampler() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
texture_sampling | DD::Image::VertexContext | |
TextureSampler typedef | DD::Image::VertexContext | |
transforms() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
UV() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
vdX | DD::Image::VertexContext | |
vdY | DD::Image::VertexContext | |
VEL() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
VertexContext() (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
VertexContext(const VertexContext &vtx) (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
vP | DD::Image::VertexContext | |
w() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
x() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
y() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |
z() const (defined in DD::Image::VertexContext) | DD::Image::VertexContext | [inline] |