acquireTextureUnit() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
attachGLSLProgram(void *) (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
bind(const std::string &name, bool v) const | DD::Image::GPUContext | |
bind(const std::string &name, int v) const | DD::Image::GPUContext | |
bind(const std::string &name, float v) const | DD::Image::GPUContext | |
bind(const std::string &name, int siz, int count, const bool v[]) const | DD::Image::GPUContext | |
bind(const std::string &name, int siz, int count, const int v[]) const | DD::Image::GPUContext | |
bind(const std::string &name, int siz, int count, float v[]) const | DD::Image::GPUContext | |
bind(const std::string &name, const Matrix3 &mat) const | DD::Image::GPUContext | |
bind(const std::string &name, const Matrix4 &mat) const | DD::Image::GPUContext | |
currentOpPrefix() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
decrementCurrentOp() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
disable() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
enable() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
fini() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
getNumFreeTextureUnits() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
GPUContext() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | explicit |
height() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
incrementCurrentOp() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
init() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
isInitialised() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
programHandle() const | DD::Image::GPUContext | |
releaseTextureUnit(int unit) (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
resetAllTextureUnits() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
resetCurrentOp() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
setHeight(int height) (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
setWidth(int width) (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
width() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
~GPUContext() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |