nukescripts.snap3d.callSnapFunc

nukescripts.snap3d.callSnapFunc(nodeToSnap) → None[source]

Call the snapping function on a node.

The nodeToSnap parameter is optional. If it’s not specified, or is None, we use the result of nuke.thisNode() instead.

The node must have an Enumeration_Knob called “snapFunc” which selects the snapping function to call.