FnUsdAbstractionLib  14.0.8
usg::StormRenderInterface Member List

This is the complete list of members for usg::StormRenderInterface, including all inherited members.

_ambientColor (defined in usg::RenderInterface)usg::RenderInterfaceprotected
_applyRenderState (defined in usg::StormRenderInterface)usg::StormRenderInterfaceprotected
_cameraLightEnabled (defined in usg::StormRenderInterface)usg::StormRenderInterfaceprotected
_cameraLightPosition (defined in usg::StormRenderInterface)usg::StormRenderInterfaceprotected
_configureScene(const StageRef stage, fdk::TimeValue frame)usg::StormRenderInterfaceprotected
_cullStyleusg::RenderInterfaceprotected
_deselectedPrims (defined in usg::RenderInterface)usg::RenderInterfaceprotected
_displayColor (defined in usg::RenderInterface)usg::RenderInterfaceprotected
_displayGuidesusg::RenderInterfaceprotected
_displayProxyusg::RenderInterfaceprotected
_displayRenderusg::RenderInterfaceprotected
_drawMode (defined in usg::StormRenderInterface)usg::StormRenderInterfaceprotected
_enableCameraLight(bool enable)usg::StormRenderInterfaceprotected
_enableIdRender (defined in usg::StormRenderInterface)usg::StormRenderInterfaceprotected
_enableLighting (defined in usg::RenderInterface)usg::RenderInterfaceprotected
_enableSampleAlphaToCoverage (defined in usg::StormRenderInterface)usg::StormRenderInterfaceprotected
_enableSceneMaterials (defined in usg::RenderInterface)usg::RenderInterfaceprotected
_enableShadows (defined in usg::RenderInterface)usg::RenderInterfaceprotected
_flatShadingusg::RenderInterfaceprotected
_flipFrontFacing (defined in usg::StormRenderInterface)usg::StormRenderInterfaceprotected
_initHydraGL()usg::StormRenderInterfaceprotectedvirtual
_initRenderer(const Token &rendererId) overrideusg::StormRenderInterfaceprotectedvirtual
_lastStageProcessHashusg::StormRenderInterfaceprotected
_lastStageSessionHashusg::StormRenderInterfaceprotected
_pImpl (defined in usg::RenderInterface)usg::RenderInterfaceprotected
_pointColor (defined in usg::RenderInterface)usg::RenderInterfaceprotected
_pointSize (defined in usg::RenderInterface)usg::RenderInterfaceprotected
_progressiveRenderingusg::RenderInterfaceprotected
_refineLevelusg::RenderInterfaceprotected
_reloadTextures(const std::vector< std::string > &textures)usg::StormRenderInterfaceprotected
_rendererArgsusg::RenderInterfaceprotected
_rendererIdusg::RenderInterfaceprotected
_rendererSettingsusg::RenderInterfaceprotected
_rerenderusg::RenderInterfaceprotected
_sampleCount (defined in usg::StormRenderInterface)usg::StormRenderInterfaceprotected
_sceneNameusg::RenderInterfaceprotected
_selectedPrims (defined in usg::RenderInterface)usg::RenderInterfaceprotected
_setCameraLightPosition(const fdk::Vec3f &pos)usg::StormRenderInterfaceprotected
_showViewerGeometryusg::RenderInterfaceprotected
_textureSize (defined in usg::RenderInterface)usg::RenderInterfaceprotected
_wireframeColor (defined in usg::RenderInterface)usg::RenderInterfaceprotected
DataFormat typedef (defined in usg::RenderInterface)usg::RenderInterface
executeRenderer(int rendererDrawsWithGLVersion, bool rendererDrawsWithGLCore) (defined in usg::StormRenderInterface)usg::StormRenderInterface
executeTasks(bool fullyConverge=false)usg::RenderInterface
finalizeRender() (defined in usg::StormRenderInterface)usg::StormRenderInterface
FormatCount (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatFloat16 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatFloat16Vec2 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatFloat16Vec3 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatFloat16Vec4 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatFloat32 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatFloat32UInt8usg::RenderInterfacestatic
FormatFloat32Vec2 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatFloat32Vec3 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatFloat32Vec4 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatInt32 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatInt32Vec2 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatInt32Vec3 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatInt32Vec4 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatInvalid (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatSNorm8 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatSNorm8Vec2 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatSNorm8Vec3 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatSNorm8Vec4 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatUInt16 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatUInt16Vec2 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatUInt16Vec3 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatUInt16Vec4 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatUNorm8 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatUNorm8Vec2 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatUNorm8Vec3 (defined in usg::RenderInterface)usg::RenderInterfacestatic
FormatUNorm8Vec4 (defined in usg::RenderInterface)usg::RenderInterfacestatic
getCurrentGLContext() (defined in usg::StormRenderInterface)usg::StormRenderInterfacestatic
getGLBufferFormat(const DataFormat &inFormat, uint32_t *outGLFormat, uint32_t *outGLType, uint32_t *outGLInternalFormat=nullptr)usg::StormRenderInterfacestatic
getOutputLayer(const Token &name) const usg::RenderInterface
getRenderSetting(const Token &key) const usg::RenderInterface
getSceneName() const usg::RenderInterfaceinline
getSharedGLContext() (defined in usg::StormRenderInterface)usg::StormRenderInterfacestatic
GLContextSharedPtr typedef (defined in usg::StormRenderInterface)usg::StormRenderInterface
initRenderer(const ArgSet &args)usg::RenderInterface
isConverged() const usg::RenderInterface
isDisplayGuides() (defined in usg::RenderInterface)usg::RenderInterfaceinline
isDisplayProxy() (defined in usg::RenderInterface)usg::RenderInterfaceinline
isDisplayRender() (defined in usg::RenderInterface)usg::RenderInterfaceinline
isLightingEnabled() const usg::RenderInterfaceinline
isMaterialEnabled()usg::RenderInterfaceinline
isRenderSetting(const Token &key) const usg::RenderInterface
isShadowsEnabled()usg::RenderInterfaceinline
isValid() const usg::RenderInterface
makeCurrentGLContext(const GLContextSharedPtr &glcontext) (defined in usg::StormRenderInterface)usg::StormRenderInterfacestatic
operator bool() const (defined in usg::RenderInterface)usg::RenderInterfaceinline
rendererArgs() (defined in usg::RenderInterface)usg::RenderInterfaceinline
rendererId() const usg::RenderInterfaceinline
rendererInitialized() const usg::RenderInterface
rendererPluginExists(Token id, RenderPluginDesc *desc=nullptr)usg::RenderInterfacestatic
rendererPlugins()usg::RenderInterfacestatic
RenderInterface() (defined in usg::RenderInterface)usg::RenderInterface
renderSettings() const usg::RenderInterfaceinline
RenderSettingsDescriptorVector typedef (defined in usg::RenderInterface)usg::RenderInterface
setCameraFraming(const fdk::Box2i &displayWindow, const fdk::Box2i &dataWindow, float pixelAspectRatio=1.0f)usg::RenderInterface
setDisplayGuides(const bool displayGuides) (defined in usg::RenderInterface)usg::RenderInterfaceinline
setDisplayProxy(const bool displayProxy) (defined in usg::RenderInterface)usg::RenderInterfaceinline
setDisplayRender(const bool displayRender) (defined in usg::RenderInterface)usg::RenderInterfaceinline
setEnableLighting(bool enabled)usg::RenderInterfaceinline
setEnableMaterials(bool enabled)usg::RenderInterfaceinline
setEnableShadows(bool enabled)usg::RenderInterfaceinline
setFreeCameraMatrices(const fdk::Mat4d &viewMatrix, const fdk::Mat4d &projectionMatrix)usg::RenderInterface
setOutputLayers(const TokenArray &names)usg::RenderInterface
setOutputLayerSize(int32_t width, int32_t height)usg::RenderInterface
setProgressiveRendering(bool progressiveRendering)usg::RenderInterfaceinline
setRefineLevel(int level)usg::RenderInterfaceinline
setRenderSetting(const Token &key, const Value &v)usg::RenderInterface
setSceneName(const std::string &sceneName)usg::RenderInterfaceinline
setSelected(const PathSet &newSelection)usg::RenderInterface
StormRenderInterface() (defined in usg::StormRenderInterface)usg::StormRenderInterface
~RenderInterface() (defined in usg::RenderInterface)usg::RenderInterfacevirtual


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