| acquireTextureUnit() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| attachGLSLProgram(void *) (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| bind(const std::string &name, bool v) const | DD::Image::GPUContext | |
| bind(const std::string &name, int v) const | DD::Image::GPUContext | |
| bind(const std::string &name, float v) const | DD::Image::GPUContext | |
| bind(const std::string &name, int siz, int count, const bool v[]) const | DD::Image::GPUContext | |
| bind(const std::string &name, int siz, int count, const int v[]) const | DD::Image::GPUContext | |
| bind(const std::string &name, int siz, int count, float v[]) const | DD::Image::GPUContext | |
| bind(const std::string &name, const Matrix3 &mat) const | DD::Image::GPUContext | |
| bind(const std::string &name, const Matrix4 &mat) const | DD::Image::GPUContext | |
| currentOpPrefix() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| decrementCurrentOp() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| disable() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| enable() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| fini() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| getNumFreeTextureUnits() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| GPUContext() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | explicit |
| height() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| incrementCurrentOp() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| init() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| isInitialised() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| programHandle() const | DD::Image::GPUContext | |
| releaseTextureUnit(int unit) (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| resetAllTextureUnits() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| resetCurrentOp() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| setHeight(int height) (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| setWidth(int width) (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| width() const (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |
| ~GPUContext() (defined in DD::Image::GPUContext) | DD::Image::GPUContext | |