This is the complete list of members for slr::SlrLightMaterial, including all inherited members.
_slrtx | slr::SlrLightMaterial | protected |
hash | slr::SlrLightMaterial | |
illuminate(const SlrShadingContext &stx, const SlrLightInfo <Info, RayContext &illumRayOut, float &directPdfWeightOut, DD::Image::Pixel &colorOut, DD::Image::Pixel &shadowTransmissionOut) const | slr::SlrLightMaterial | |
initializeForShading(uint32_t num_shading_threads, SlrRenderContext &slrtx) | slr::SlrLightMaterial | |
light() const (defined in slr::SlrLightMaterial) | slr::SlrLightMaterial | inline |
light_group | slr::SlrLightMaterial | |
output_channels | slr::SlrLightMaterial | |
requestTextures(const DD::Image::ChannelSet &request_channels, SlrRenderContext &slrtx) | slr::SlrLightMaterial | |
shadow_channel | slr::SlrLightMaterial | |
SlrLightMaterial(SlrRenderContext *slrtx) (defined in slr::SlrLightMaterial) | slr::SlrLightMaterial | |
texture_bindings | slr::SlrLightMaterial | |
texture_channels | slr::SlrLightMaterial | |
translateLightPrim(const usg::StageConstRef &stage, const fdk::TimeValue &time, const usg::LightPrim <Prim, SlrLightInfo <Info, SlrRenderContext &slrtx) | slr::SlrLightMaterial | static |
validateShader(const SlrRenderContext &slrtx) | slr::SlrLightMaterial | |
~SlrLightMaterial() | slr::SlrLightMaterial | |