This is the complete list of members for slr::SlrThreadContext, including all inherited members.
| binding_color | slr::SlrThreadContext | |
| clearShaderContexts() | slr::SlrThreadContext | inline |
| currentShaderContext() | slr::SlrThreadContext | inline |
| getShaderContext(uint32_t i) | slr::SlrThreadContext | inline |
| illum_color | slr::SlrThreadContext | |
| index() const (defined in slr::SlrThreadContext) | slr::SlrThreadContext | inline |
| nThreads() const (defined in slr::SlrThreadContext) | slr::SlrThreadContext | inline |
| popShaderContext() | slr::SlrThreadContext | |
| pushShaderContext(const SlrShadingContext *src_stx=nullptr) | slr::SlrThreadContext | |
| pushShaderContext(const SlrShadingContext &src_stx, const fdk::Vec3f &Rdir, double minT, double maxT, uint32_t ray_type, uint32_t sides_mode, const RayDifferentials *Rdif=nullptr) | slr::SlrThreadContext | |
| pushShaderContext(const SlrShadingContext &src_stx, const RayContext &Rtx, uint32_t ray_type, uint32_t sides_mode, const RayDifferentials *Rdif=nullptr) | slr::SlrThreadContext | |
| setInterestRatchet(DD::Image::InterestRatchet *interest) | slr::SlrThreadContext | |
| setThreadID(uint32_t index, uint32_t nThreads, DD::Image::ThreadId Id) | slr::SlrThreadContext | |
| shaderContextList() const | slr::SlrThreadContext | inline |
| shadow_color | slr::SlrThreadContext | |
| SlrThreadContext() (defined in slr::SlrThreadContext) | slr::SlrThreadContext | |
| texture_color | slr::SlrThreadContext | |
| threadId() const (defined in slr::SlrThreadContext) | slr::SlrThreadContext | inline |
| volume_color | slr::SlrThreadContext | |
| ~SlrThreadContext() (defined in slr::SlrThreadContext) | slr::SlrThreadContext | |