Nuke binary plugins 14.1.5
 
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slr::SlrThreadContext Member List

This is the complete list of members for slr::SlrThreadContext, including all inherited members.

_activeLightsslr::SlrThreadContextprotected
_ambientLightingBias (defined in slr::SlrThreadContext)slr::SlrThreadContextprotected
_bindingColorslr::SlrThreadContextprotected
_blendBackToFrontslr::SlrThreadContextprotected
_camHeroPslr::SlrThreadContextprotected
_camL2Wslr::SlrThreadContextprotected
_camPslr::SlrThreadContextprotected
_camW2Lslr::SlrThreadContextprotected
_debugpxyslr::SlrThreadContextprotected
_debugsislr::SlrThreadContextprotected
_directLightingEnabled (defined in slr::SlrThreadContext)slr::SlrThreadContextprotected
_enableColorChannelsslr::SlrThreadContextprotected
_enableDataChannelsslr::SlrThreadContextprotected
_illumColorslr::SlrThreadContextprotected
_index (defined in slr::SlrThreadContext)slr::SlrThreadContextprotected
_indirectLightingEnabled (defined in slr::SlrThreadContext)slr::SlrThreadContextprotected
_intersectionInfoslr::SlrThreadContextprotected
_lensContextslr::SlrThreadContextprotected
_lensContextTransformsslr::SlrThreadContextprotected
_lensFuncslr::SlrThreadContextprotected
_lightingEnabledslr::SlrThreadContextprotected
_lightVolumesBvhslr::SlrThreadContextprotected
_nThreads (defined in slr::SlrThreadContext)slr::SlrThreadContextprotected
_objectsBvhslr::SlrThreadContextprotected
_pxyslr::SlrThreadContextprotected
_shadowColorslr::SlrThreadContextprotected
_shadowingEnabled (defined in slr::SlrThreadContext)slr::SlrThreadContextprotected
_shutterOffsetslr::SlrThreadContextprotected
_shutterStepslr::SlrThreadContextprotected
_sislr::SlrThreadContextprotected
_stxListslr::SlrThreadContextprotected
_sxyslr::SlrThreadContextprotected
_textureColorslr::SlrThreadContextprotected
_threadId (defined in slr::SlrThreadContext)slr::SlrThreadContextprotected
_useHeroCamForSpecslr::SlrThreadContextprotected
_volumeColorslr::SlrThreadContextprotected
camEye2World() constslr::SlrThreadContextinline
camHeroP() constslr::SlrThreadContextinline
camP() constslr::SlrThreadContextinline
camWorld2Eye() constslr::SlrThreadContextinline
clearShaderContexts()slr::SlrThreadContextinline
currentShaderContext()slr::SlrThreadContextinline
getShaderContext(uint32_t i)slr::SlrThreadContextinline
index() const (defined in slr::SlrThreadContext)slr::SlrThreadContextinline
IntersectedSurfaces (defined in slr::SlrThreadContext)slr::SlrThreadContextfriend
isDebugPixel() const (defined in slr::SlrThreadContext)slr::SlrThreadContextinline
isDebugSample() const (defined in slr::SlrThreadContext)slr::SlrThreadContextinline
isPixel(int32_t px, int32_t py) const (defined in slr::SlrThreadContext)slr::SlrThreadContextinline
isPixelX(int32_t px) const (defined in slr::SlrThreadContext)slr::SlrThreadContextinline
isPixelY(int32_t py) const (defined in slr::SlrThreadContext)slr::SlrThreadContextinline
isSample(int32_t si) const (defined in slr::SlrThreadContext)slr::SlrThreadContextinline
nThreads() const (defined in slr::SlrThreadContext)slr::SlrThreadContextinline
popShaderContext()slr::SlrThreadContext
pushShaderContext(const SlrShadingContext *src_stx=nullptr)slr::SlrThreadContext
pushShaderContext(const SlrShadingContext &src_stx, const fdk::Vec3f &Rdir, float minT, float maxT, uint32_t ray_type, uint32_t sides_mode)slr::SlrThreadContext
pushShaderContext(const SlrShadingContext &src_stx, const ndk::RayContext &Rtx, uint32_t ray_type, uint32_t sides_mode)slr::SlrThreadContext
RenderEngine (defined in slr::SlrThreadContext)slr::SlrThreadContextfriend
RenderSpan (defined in slr::SlrThreadContext)slr::SlrThreadContextfriend
setInterestRatchet(DD::Image::InterestRatchet *interest)slr::SlrThreadContext
shaderContextList() constslr::SlrThreadContextinline
SlrShadingContext (defined in slr::SlrThreadContext)slr::SlrThreadContextfriend
SlrThreadContext() (defined in slr::SlrThreadContext)slr::SlrThreadContext
threadId() const (defined in slr::SlrThreadContext)slr::SlrThreadContextinline
~SlrThreadContext() (defined in slr::SlrThreadContext)slr::SlrThreadContext


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