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FnUsdAbstractionLib 15.0.8
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This is the complete list of members for usg::ShaderSource, including all inherited members.
| emitLine(const std::string &line)=0 | usg::ShaderSource | pure virtual |
| endFunction()=0 | usg::ShaderSource | pure virtual |
| input(const std::string &name)=0 (defined in usg::ShaderSource) | usg::ShaderSource | pure virtual |
| output(const std::string &name, const std::string &expression)=0 | usg::ShaderSource | pure virtual |
| sampleTexture(const std::string &inputName, const std::string &texCoord)=0 | usg::ShaderSource | pure virtual |
| sourceType() const =0 | usg::ShaderSource | pure virtual |
| startFunction()=0 | usg::ShaderSource | pure virtual |
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