|
|
| MeshLightAPI (const Prim &prim) |
| |
|
bool | validate () |
| |
|
| operator bool () const |
| |
|
void | apply () |
| |
|
Attribute | createMaterialSyncModeAttr (const Value &defaultValue=Value()) |
| |
|
Attribute | getMaterialSyncModeAttr () const |
| |
|
void | setMaterialSyncMode (const Token &value, fdk::TimeValue time=fdk::defaultTimeValue()) |
| |
|
Token | getMaterialSyncMode (fdk::TimeValue time=fdk::defaultTimeValue()) const |
| |
|
Attribute | createShaderIdAttr (const Value &defaultValue=Value()) |
| |
|
Attribute | getShaderIdAttr () const |
| |
|
void | setShaderId (const Token &value, fdk::TimeValue time=fdk::defaultTimeValue()) |
| |
|
Token | getShaderId (fdk::TimeValue time=fdk::defaultTimeValue()) const |
| |