FnUsdAbstractionLib 15.0.8
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usg::lux::LuxTokensDef Struct Reference

Public Attributes

Token angular {"angular"}
 
Token automatic {"automatic"}
 
Token consumeAndContinue {"consumeAndContinue"}
 
Token consumeAndHalt {"consumeAndHalt"}
 
Token cubeMapVerticalCross {"cubeMapVerticalCross"}
 
Token extent {"extent"}
 
Token filters {"filters"}
 
Token geometry {"geometry"}
 
Token guideRadius {"guideRadius"}
 
Token ignore {"ignore"}
 
Token independent {"independent"}
 
Token infoId {"info:id"}
 
Token infoImplementationSource {"info:implementationSource"}
 
Token inputsAngle {"inputs:angle"}
 
Token inputsColor {"inputs:color"}
 
Token inputsColorTemperature {"inputs:colorTemperature"}
 
Token inputsDiffuse {"inputs:diffuse"}
 
Token inputsEnableColorTemperature {"inputs:enableColorTemperature"}
 
Token inputsExposure {"inputs:exposure"}
 
Token inputsHeight {"inputs:height"}
 
Token inputsIntensity {"inputs:intensity"}
 
Token inputsLength {"inputs:length"}
 
Token inputsNormalize {"inputs:normalize"}
 
Token inputsRadius {"inputs:radius"}
 
Token inputsShadowColor {"inputs:shadow:color"}
 
Token inputsShadowDistance {"inputs:shadow:distance"}
 
Token inputsShadowEnable {"inputs:shadow:enable"}
 
Token inputsShadowFalloff {"inputs:shadow:falloff"}
 
Token inputsShadowFalloffGamma {"inputs:shadow:falloffGamma"}
 
Token inputsShapingConeAngle {"inputs:shaping:cone:angle"}
 
Token inputsShapingConeSoftness {"inputs:shaping:cone:softness"}
 
Token inputsShapingFocus {"inputs:shaping:focus"}
 
Token inputsShapingFocusTint {"inputs:shaping:focusTint"}
 
Token inputsShapingIesAngleScale {"inputs:shaping:ies:angleScale"}
 
Token inputsShapingIesFile {"inputs:shaping:ies:file"}
 
Token inputsShapingIesNormalize {"inputs:shaping:ies:normalize"}
 
Token inputsSpecular {"inputs:specular"}
 
Token inputsTextureFile {"inputs:texture:file"}
 
Token inputsTextureFormat {"inputs:texture:format"}
 
Token inputsWidth {"inputs:width"}
 
Token latlong {"latlong"}
 
Token lightFilters {"light:filters"}
 
Token lightMaterialSyncMode {"light:materialSyncMode"}
 
Token lightShaderId {"light:shaderId"}
 
Token lightFilterShaderId {"lightFilter:shaderId"}
 
Token lightList {"lightList"}
 
Token lightListCacheBehavior {"lightList:cacheBehavior"}
 
Token materialGlowTintsLight {"materialGlowTintsLight"}
 
Token mirroredBall {"mirroredBall"}
 
Token noMaterialResponse {"noMaterialResponse"}
 
Token portals {"portals"}
 
Token proxyPrim {"proxyPrim"}
 
Token purpose {"purpose"}
 
Token treatAsLine {"treatAsLine"}
 
Token treatAsPoint {"treatAsPoint"}
 
Token visibility {"visibility"}
 
Token xformOpOrder {"xformOpOrder"}
 
struct {
   Token   BoundableLightBase {"BoundableLightBase"}
 
   Token   CylinderLight {"CylinderLight"}
 
   Token   DiskLight {"DiskLight"}
 
   Token   DistantLight {"DistantLight"}
 
   Token   DomeLight {"DomeLight"}
 
   Token   GeometryLight {"GeometryLight"}
 
   Token   LightAPI {"LightAPI"}
 
   Token   LightFilter {"LightFilter"}
 
   Token   LightListAPI {"LightListAPI"}
 
   Token   ListAPI {"ListAPI"}
 
   Token   MeshLightAPI {"MeshLightAPI"}
 
   Token   NonboundableLightBase {"NonboundableLightBase"}
 
   Token   PluginLight {"PluginLight"}
 
   Token   PluginLightFilter {"PluginLightFilter"}
 
   Token   PortalLight {"PortalLight"}
 
   Token   RectLight {"RectLight"}
 
   Token   ShadowAPI {"ShadowAPI"}
 
   Token   ShapingAPI {"ShapingAPI"}
 
   Token   SphereLight {"SphereLight"}
 
   Token   VolumeLightAPI {"VolumeLightAPI"}
 
types
 


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