# Copyright (c) 2009 The Foundry Visionmongers Ltd. All Rights Reserved.
import nuke_internal as nuke
# List of libraries which may be in the plugins directory that are dependencies,
# not plugins themselves
PLUGINS_FILTER = [
"Alembic_In",
"BlackmagicRawAPI",
"DNxHR",
"DecoderCUDA",
"DecoderOpenCL",
"InstructionSetServicesAVX",
"InstructionSetServicesAVX2",
"FnNukeCodecs",
"REDCuda-x64",
"REDCuda-x86",
"REDDecoder",
"REDDecoder-x64",
"REDDecoder-x86",
"REDMetal",
"REDOpenCL",
"REDOpenCL-x64",
"REDOpenCL-x86",
"REDR3D",
"REDR3D-x64",
"REDR3D-x86",
"SMDK-VC140-x64-4_21_0",
"SonyRawDev"
]
def _filterPlugin(plugin):
for filter in PLUGINS_FILTER:
if filter in plugin:
return True
return False
[docs]def load_all_plugins():
""" Scan all of Nuke's plugin load paths and attempt to load any .dylib, .so, or .dll
files as a plugin, skipping any files listed in PLUGINS_FILTER.
"""
tried = 0
failed = 0
p = nuke.plugins(nuke.ALL, "*."+nuke.PLUGIN_EXT)
for i in p:
if _filterPlugin(i):
continue
tried += 1
print(i)
try:
try_load = nuke.load(i)
except:
print(i, "failed to load.")
failed += 1
if failed > 0:
print(failed, "of", tried, "plugin(s) total did not load")
else:
print("All available binary plugins (",tried,") successfully loaded")