Nuke binary plugins 15.1.5
 
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DD::Image::MaterialOpI::MaterialContext Class Reference

#include <MaterialOpI.h>

Public Member Functions

 MaterialContext (const std::string &_target, const fdk::FrameValue &_frame, int32_t _view)
 

Public Attributes

usg::Token target
 Identifier for consuming renderer system - 'slr', 'glslfx', etc.
 
fdk::FrameValue frame
 Frame to sample/override at.
 
fdk::TimeValue time
 Absolute time to sample/override at (built from frame and script fps)
 
int32_t view
 View to sample/override at (time is same for -all- views!)
 

Detailed Description

Material-specific context to use for creating/overriding properties.



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