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double | DD::Image::noise (double x) |
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double | DD::Image::noise (double x, double y) |
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double | DD::Image::noise (double x, double y, double z) |
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double | DD::Image::noise (double x, double y, double z, double w) |
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double | DD::Image::fBm (double x, double y, double z, int octaves, double lacunarity, double gain) |
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double | DD::Image::turbulence (double x, double y, double z, int octaves, double lacunarity, double gain) |
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double | DD::Image::p_random (int x) |
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double | DD::Image::p_random (int x, int y) |
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double | DD::Image::p_random (int x, int y, int z) |
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double | DD::Image::p_random (double x) |
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double | DD::Image::p_random (double x, double y) |
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double | DD::Image::p_random (double x, double y, double z) |
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Noise generation functions built into the DDImage library. These are not in the DD::Image namespace because they resemble the functions in shader languages.