Nuke binary plugins 16.0.1
 
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DD::Image::MaterialBindingOpI::SubEngine Class Reference

#include <GeomOpMixIns.h>

Public Member Functions

 SubEngine (GeomOpEngine *engine)
 
void apply (usg::GeomSceneContext context, const usg::PathArray &primPaths)
 Applies the material bindings to the prims located at primPaths.
 

Detailed Description

Implements the usg::GeomEngine material binding behaviour In the GeomOp plugin's engine, instantiate this subclass and call the apply method to apply the material binding to the prims.



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