#include <GeomOpMixIns.h>
Public Member Functions | |
SubEngine (GeomOpEngine *engine) | |
void | apply (usg::GeomSceneContext context, const usg::PathArray &primPaths) |
Applies the material bindings to the prims located at primPaths. | |
Implements the usg::GeomEngine material binding behaviour In the GeomOp plugin's engine, instantiate this subclass and call the apply method to apply the material binding to the prims.
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