| at(int x, int y, Channel z) const | DD::Image::Sampler | |
| at(int x, int y, const ChannelSet &get, Pixel &out) const (defined in DD::Image::Sampler) | DD::Image::Sampler | |
| at(int x, int y, Pixel &out) const | DD::Image::Sampler | |
| channels() const (defined in DD::Image::Sampler) | DD::Image::Sampler | |
| EdgeHandling enum name | DD::Image::Sampler | |
| eEdgeClamp enum value (defined in DD::Image::Sampler) | DD::Image::Sampler | |
| eEdgeFromIop enum value (defined in DD::Image::Sampler) | DD::Image::Sampler | |
| eEdgeZero enum value (defined in DD::Image::Sampler) | DD::Image::Sampler | |
| filter() const (defined in DD::Image::Sampler) | DD::Image::Sampler | |
| format() const (defined in DD::Image::Sampler) | DD::Image::Sampler | |
| iop() const (defined in DD::Image::Sampler) | DD::Image::Sampler | |
| sample(const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, Filter *filter, const ChannelSet &get, Pixel &out) | DD::Image::Sampler | |
| sample(const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, Filter *filter, Pixel &out) | DD::Image::Sampler | |
| sample(const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, const ChannelSet &get, Pixel &out) | DD::Image::Sampler | |
| sample(const Vector2 ¢er, const Vector2 &dU, const Vector2 &dV, Pixel &out) | DD::Image::Sampler | |
| sample(float cx, float cy, float W, float H, Filter *filter, const ChannelSet &get, Pixel &out) | DD::Image::Sampler | |
| sample(float cx, float cy, float W, float H, Filter *filter, Pixel &out) | DD::Image::Sampler | |
| sample(float cx, float cy, float W, float H, const ChannelSet &get, Pixel &out) | DD::Image::Sampler | |
| sample(float cx, float cy, float W, float H, Pixel &out) | DD::Image::Sampler | |
| sample(SamplePosition &samplePosition, Pixel &out) | DD::Image::Sampler | |
| Sampler(Iop *iop, int x, int y, int r, int t, const ChannelSet &channels, Filter *filter=nullptr, EdgeHandling edges=eEdgeFromIop, InterestRatchet *ir=nullptr, bool loadOndemand=true) (defined in DD::Image::Sampler) | DD::Image::Sampler | |
| Sampler(Iop *iop, const Box &box, const ChannelSet &channels, Filter *filter=nullptr, EdgeHandling edges=eEdgeFromIop, InterestRatchet *ir=nullptr, bool loadOnDemand=true) (defined in DD::Image::Sampler) | DD::Image::Sampler | |
| sampleTextureUV(const fdk::Vec3f &UV, const fdk::Vec3f &dU, const fdk::Vec3f &dV, Filter *filter, const ChannelSet &get, Pixel &out) | DD::Image::Sampler | |
| ~Sampler() (defined in DD::Image::Sampler) | DD::Image::Sampler | |