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DD::Image::Sampler Member List

This is the complete list of members for DD::Image::Sampler, including all inherited members.

at(int x, int y, Channel z) constDD::Image::Sampler
at(int x, int y, const ChannelSet &get, Pixel &out) const (defined in DD::Image::Sampler)DD::Image::Sampler
at(int x, int y, Pixel &out) constDD::Image::Sampler
channels() const (defined in DD::Image::Sampler)DD::Image::Sampler
EdgeHandling enum nameDD::Image::Sampler
eEdgeClamp enum value (defined in DD::Image::Sampler)DD::Image::Sampler
eEdgeFromIop enum value (defined in DD::Image::Sampler)DD::Image::Sampler
eEdgeZero enum value (defined in DD::Image::Sampler)DD::Image::Sampler
filter() const (defined in DD::Image::Sampler)DD::Image::Sampler
format() const (defined in DD::Image::Sampler)DD::Image::Sampler
iop() const (defined in DD::Image::Sampler)DD::Image::Sampler
sample(const Vector2 &center, const Vector2 &dU, const Vector2 &dV, Filter *filter, const ChannelSet &get, Pixel &out)DD::Image::Sampler
sample(const Vector2 &center, const Vector2 &dU, const Vector2 &dV, Filter *filter, Pixel &out)DD::Image::Sampler
sample(const Vector2 &center, const Vector2 &dU, const Vector2 &dV, const ChannelSet &get, Pixel &out)DD::Image::Sampler
sample(const Vector2 &center, const Vector2 &dU, const Vector2 &dV, Pixel &out)DD::Image::Sampler
sample(float cx, float cy, float W, float H, Filter *filter, const ChannelSet &get, Pixel &out)DD::Image::Sampler
sample(float cx, float cy, float W, float H, Filter *filter, Pixel &out)DD::Image::Sampler
sample(float cx, float cy, float W, float H, const ChannelSet &get, Pixel &out)DD::Image::Sampler
sample(float cx, float cy, float W, float H, Pixel &out)DD::Image::Sampler
sample(SamplePosition &samplePosition, Pixel &out)DD::Image::Sampler
Sampler(Iop *iop, int x, int y, int r, int t, const ChannelSet &channels, Filter *filter=nullptr, EdgeHandling edges=eEdgeFromIop, InterestRatchet *ir=nullptr, bool loadOndemand=true) (defined in DD::Image::Sampler)DD::Image::Sampler
Sampler(Iop *iop, const Box &box, const ChannelSet &channels, Filter *filter=nullptr, EdgeHandling edges=eEdgeFromIop, InterestRatchet *ir=nullptr, bool loadOnDemand=true) (defined in DD::Image::Sampler)DD::Image::Sampler
sampleTextureUV(const fdk::Vec3f &UV, const fdk::Vec3f &dU, const fdk::Vec3f &dV, Filter *filter, const ChannelSet &get, Pixel &out)DD::Image::Sampler
~Sampler() (defined in DD::Image::Sampler)DD::Image::Sampler


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