_bgPixel | slr::SlrIntegratorContext | protected |
_nPrimaryRays | slr::SlrIntegratorContext | protected |
_pixelSeed | slr::SlrIntegratorContext | protected |
_pixelXY | slr::SlrIntegratorContext | protected |
_presenceThresholds | slr::SlrIntegratorContext | protected |
_primaryRayBundle | slr::SlrIntegratorContext | protected |
_primaryRaySampleInfoList | slr::SlrIntegratorContext | protected |
_renderablesCoverageMap | slr::SlrIntegratorContext | protected |
_sttx (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | protected |
_subpixelXYs | slr::SlrIntegratorContext | protected |
accumColor() const | slr::SlrIntegratorContext | |
accumData() const | slr::SlrIntegratorContext | |
accumDeepPixel() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
activeRayBundle() const | slr::SlrIntegratorContext | |
activeRayBundleIndex() const | slr::SlrIntegratorContext | |
activeRayLayeredColor() const | slr::SlrIntegratorContext | |
activeRaySurfaceColor() const | slr::SlrIntegratorContext | |
activeSurfaceIntersectionBundle() const | slr::SlrIntegratorContext | |
activeSurfaceIntersectionBundleGroup() const | slr::SlrIntegratorContext | |
addNewShadingContextToSurfaceIntersectionBundle(const SlrShadingContext &srcStx, int32_t rayIndex=0) const | slr::SlrIntegratorContext | |
addSurfaceIntersectionsToActiveGroup() const | slr::SlrIntegratorContext | |
aovCustomLayersList() const | slr::SlrIntegratorContext | |
aovLayerMap() const | slr::SlrIntegratorContext | |
aovShadingLayersList() const | slr::SlrIntegratorContext | |
aovUnpremultByAlphaChannelMap() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
aovUnpremultByCoverageChannelMap() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
areAllHitsOpaqueSolid() const | slr::SlrIntegratorContext | |
bgChannelPack() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
bgPixel() const | slr::SlrIntegratorContext | inline |
cameraImageContext() const | slr::SlrIntegratorContext | |
cameraLensFunc() const | slr::SlrIntegratorContext | |
cameraMotionSample(size_t motionIndex) const | slr::SlrIntegratorContext | |
cameraMotionSamples() const | slr::SlrIntegratorContext | |
dataChannelPack() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
dataChannelSet() const | slr::SlrIntegratorContext | |
deepIgnoreZeroAlphaSamples() const | slr::SlrIntegratorContext | |
deepOutputEnabled() const | slr::SlrIntegratorContext | |
doAllHitsBlend() const | slr::SlrIntegratorContext | |
doAllHitsBlendToOpaque() const | slr::SlrIntegratorContext | |
endRayBundle() const | slr::SlrIntegratorContext | |
endSurfaceIntersectionBundle() const | slr::SlrIntegratorContext | |
findAovLayer(const char *name) const | slr::SlrIntegratorContext | |
getAllIntersections(const SlrShadingContext &srcStx, const ndk::RayContext &Rtx) const | slr::SlrIntegratorContext | |
getAllIntersections(const SlrShadingContext &srcStx, const ndk::RayContext &Rtx, ndk::RayHitPointfList &hitList) const | slr::SlrIntegratorContext | |
getNearestIntersection(const SlrShadingContext &srcStx, const ndk::RayContext &Rtx, ndk::RayHitPointf &hitPoint) const | slr::SlrIntegratorContext | |
getNearestIntersections(const SlrShadingContext &srcStx, const ndk::RayContext *rtxArray, int32_t nRays, ndk::RayHitPointfList &hitList) const | slr::SlrIntegratorContext | |
getNearestSurfaceIntersections(const SlrShadingContext &srcStx, const ndk::RayContext *rtxArray, int32_t nRays, StxBundle &stxBundle) const | slr::SlrIntegratorContext | |
getPathIllumination(const SlrShadingContext &srcStx, const SlrRayBundle &rays, const DD::Image::ChannelSet &get, DD::Image::Pixel &out) | slr::SlrIntegratorContext | |
getPathTransmission(const SlrShadingContext &surfaceStx, const SlrRayBundle &entryRays, const DD::Image::ChannelSet &get, DD::Image::Pixel &out) | slr::SlrIntegratorContext | |
getRayHitPoint(int32_t rayHitIndex=0) const | slr::SlrIntegratorContext | |
getThinTransmissionFactor(const SlrShadingContext &srcStx, const ndk::RayContext &Rtx, fdk::Vec3f &transmissionFactor) const | slr::SlrIntegratorContext | |
getUVIntersections(const SlrShadingContext &srcStx, const SlrRayBundle &rays, const fdk::Vec2f *uvArray) const | slr::SlrIntegratorContext | |
globalSceneOffset() const | slr::SlrIntegratorContext | |
globalSceneXform() const | slr::SlrIntegratorContext | |
haveActiveRayBundle() const | slr::SlrIntegratorContext | |
haveActiveRayData() const | slr::SlrIntegratorContext | |
haveAovOutputs() const | slr::SlrIntegratorContext | |
isDebugPixel() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
isDebugSample() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
isPixel(int32_t x, int32_t y) const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | inline |
isPixelX(int32_t x) const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | inline |
isPixelY(int32_t y) const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | inline |
motionVectorsOutputRequested() const | slr::SlrIntegratorContext | |
nPrimaryRays() const | slr::SlrIntegratorContext | inline |
nRayHitPoints() const | slr::SlrIntegratorContext | |
nSamples() const | slr::SlrIntegratorContext | inline |
outputDeepPixel() const | slr::SlrIntegratorContext | |
outputPixel() const | slr::SlrIntegratorContext | |
pixelSeed() const | slr::SlrIntegratorContext | inline |
pixelX() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | inline |
pixelXY() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | inline |
pixelY() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | inline |
presenceThreshold(size_t i) const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | inline |
presenceThresholds() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | inline |
primaryRayBundleIndex() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | inline |
rayDiffuseMaxDepth() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
rayHitPointsOpacityAndMask() const | slr::SlrIntegratorContext | |
rayHitPointsOpacityOrMask() const | slr::SlrIntegratorContext | |
rayMaxDepth() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
rayReflectionMaxDepth() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
rayRefractionMaxDepth() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
renderablesCoverageMap() | slr::SlrIntegratorContext | inline |
RenderEngine (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | friend |
renderFormat() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
renderProjectionMode() const | slr::SlrIntegratorContext | |
renderRegion() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
requestedOutChannelPack() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
requestedOutChannelSet() const | slr::SlrIntegratorContext | |
requestedOutColorChannelPack() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
requestedOutColorChannelSet() const | slr::SlrIntegratorContext | |
requestedOutDataChannelPack() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
requestedOutDataChannelSet() const | slr::SlrIntegratorContext | |
sampleInfo(size_t i) const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | inline |
sampleInfoList() const | slr::SlrIntegratorContext | inline |
selectActiveRayBundle(const SlrRayBundle &rayBundle) const | slr::SlrIntegratorContext | |
setSurfaceIntersectionBundleBlendingOrder(BlendingOrder mode) const | slr::SlrIntegratorContext | |
setSurfaceIntersectionBundleBlendingOrderBackToFront() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
setSurfaceIntersectionBundleBlendingOrderDisabled() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
setSurfaceIntersectionBundleBlendingOrderFrontToBack() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
shaderChannelPack() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
shaderChannelSet() const | slr::SlrIntegratorContext | |
SlrIntegratorContext(SlrThreadContext *) (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | protected |
SlrThreadContext (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | friend |
sortRayHits(bool nearToFar=true) const | slr::SlrIntegratorContext | |
sortRayHitsFarToNear() const | slr::SlrIntegratorContext | inline |
sortRayHitsNearToFar() const | slr::SlrIntegratorContext | inline |
startActiveSurfaceIntersectionBundleGroup() const | slr::SlrIntegratorContext | |
startNewCameraRayBundle(ndk::RayContext::TypeMask rayType, uint32_t nRaysPresize=0) const | slr::SlrIntegratorContext | |
startNewSurfaceIntersectionBundle() const | slr::SlrIntegratorContext | |
subpixelRng(int32_t i) const | slr::SlrIntegratorContext | |
subpixelXY(int32_t i) const | slr::SlrIntegratorContext | inline |
subpixelXYs() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | inline |
surfaceChannelPack() const (defined in slr::SlrIntegratorContext) | slr::SlrIntegratorContext | |
surfaceChannelSet() const | slr::SlrIntegratorContext | |
time(size_t i) const | slr::SlrIntegratorContext | inline |