Nuke binary plugins 16.0.1
 
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slr::SlrIntegratorContext Member List

This is the complete list of members for slr::SlrIntegratorContext, including all inherited members.

_bgPixelslr::SlrIntegratorContextprotected
_nPrimaryRaysslr::SlrIntegratorContextprotected
_pixelSeedslr::SlrIntegratorContextprotected
_pixelXYslr::SlrIntegratorContextprotected
_presenceThresholdsslr::SlrIntegratorContextprotected
_primaryRayBundleslr::SlrIntegratorContextprotected
_primaryRaySampleInfoListslr::SlrIntegratorContextprotected
_renderablesCoverageMapslr::SlrIntegratorContextprotected
_sttx (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextprotected
_subpixelXYsslr::SlrIntegratorContextprotected
accumColor() constslr::SlrIntegratorContext
accumData() constslr::SlrIntegratorContext
accumDeepPixel() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
activeRayBundle() constslr::SlrIntegratorContext
activeRayBundleIndex() constslr::SlrIntegratorContext
activeRayLayeredColor() constslr::SlrIntegratorContext
activeRaySurfaceColor() constslr::SlrIntegratorContext
activeSurfaceIntersectionBundle() constslr::SlrIntegratorContext
activeSurfaceIntersectionBundleGroup() constslr::SlrIntegratorContext
addNewShadingContextToSurfaceIntersectionBundle(const SlrShadingContext &srcStx, int32_t rayIndex=0) constslr::SlrIntegratorContext
addSurfaceIntersectionsToActiveGroup() constslr::SlrIntegratorContext
aovCustomLayersList() constslr::SlrIntegratorContext
aovLayerMap() constslr::SlrIntegratorContext
aovShadingLayersList() constslr::SlrIntegratorContext
aovUnpremultByAlphaChannelMap() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
aovUnpremultByCoverageChannelMap() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
areAllHitsOpaqueSolid() constslr::SlrIntegratorContext
bgChannelPack() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
bgPixel() constslr::SlrIntegratorContextinline
cameraImageContext() constslr::SlrIntegratorContext
cameraLensFunc() constslr::SlrIntegratorContext
cameraMotionSample(size_t motionIndex) constslr::SlrIntegratorContext
cameraMotionSamples() constslr::SlrIntegratorContext
dataChannelPack() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
dataChannelSet() constslr::SlrIntegratorContext
deepIgnoreZeroAlphaSamples() constslr::SlrIntegratorContext
deepOutputEnabled() constslr::SlrIntegratorContext
doAllHitsBlend() constslr::SlrIntegratorContext
doAllHitsBlendToOpaque() constslr::SlrIntegratorContext
endRayBundle() constslr::SlrIntegratorContext
endSurfaceIntersectionBundle() constslr::SlrIntegratorContext
findAovLayer(const char *name) constslr::SlrIntegratorContext
getAllIntersections(const SlrShadingContext &srcStx, const ndk::RayContext &Rtx) constslr::SlrIntegratorContext
getAllIntersections(const SlrShadingContext &srcStx, const ndk::RayContext &Rtx, ndk::RayHitPointfList &hitList) constslr::SlrIntegratorContext
getNearestIntersection(const SlrShadingContext &srcStx, const ndk::RayContext &Rtx, ndk::RayHitPointf &hitPoint) constslr::SlrIntegratorContext
getNearestIntersections(const SlrShadingContext &srcStx, const ndk::RayContext *rtxArray, int32_t nRays, ndk::RayHitPointfList &hitList) constslr::SlrIntegratorContext
getNearestSurfaceIntersections(const SlrShadingContext &srcStx, const ndk::RayContext *rtxArray, int32_t nRays, StxBundle &stxBundle) constslr::SlrIntegratorContext
getPathIllumination(const SlrShadingContext &srcStx, const SlrRayBundle &rays, const DD::Image::ChannelSet &get, DD::Image::Pixel &out)slr::SlrIntegratorContext
getPathTransmission(const SlrShadingContext &surfaceStx, const SlrRayBundle &entryRays, const DD::Image::ChannelSet &get, DD::Image::Pixel &out)slr::SlrIntegratorContext
getRayHitPoint(int32_t rayHitIndex=0) constslr::SlrIntegratorContext
getThinTransmissionFactor(const SlrShadingContext &srcStx, const ndk::RayContext &Rtx, fdk::Vec3f &transmissionFactor) constslr::SlrIntegratorContext
getUVIntersections(const SlrShadingContext &srcStx, const SlrRayBundle &rays, const fdk::Vec2f *uvArray) constslr::SlrIntegratorContext
globalSceneOffset() constslr::SlrIntegratorContext
globalSceneXform() constslr::SlrIntegratorContext
haveActiveRayBundle() constslr::SlrIntegratorContext
haveActiveRayData() constslr::SlrIntegratorContext
haveAovOutputs() constslr::SlrIntegratorContext
isDebugPixel() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
isDebugSample() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
isPixel(int32_t x, int32_t y) const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextinline
isPixelX(int32_t x) const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextinline
isPixelY(int32_t y) const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextinline
motionVectorsOutputRequested() constslr::SlrIntegratorContext
nPrimaryRays() constslr::SlrIntegratorContextinline
nRayHitPoints() constslr::SlrIntegratorContext
nSamples() constslr::SlrIntegratorContextinline
outputDeepPixel() constslr::SlrIntegratorContext
outputPixel() constslr::SlrIntegratorContext
pixelSeed() constslr::SlrIntegratorContextinline
pixelX() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextinline
pixelXY() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextinline
pixelY() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextinline
presenceThreshold(size_t i) const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextinline
presenceThresholds() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextinline
primaryRayBundleIndex() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextinline
rayDiffuseMaxDepth() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
rayHitPointsOpacityAndMask() constslr::SlrIntegratorContext
rayHitPointsOpacityOrMask() constslr::SlrIntegratorContext
rayMaxDepth() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
rayReflectionMaxDepth() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
rayRefractionMaxDepth() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
renderablesCoverageMap()slr::SlrIntegratorContextinline
RenderEngine (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextfriend
renderFormat() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
renderProjectionMode() constslr::SlrIntegratorContext
renderRegion() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
requestedOutChannelPack() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
requestedOutChannelSet() constslr::SlrIntegratorContext
requestedOutColorChannelPack() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
requestedOutColorChannelSet() constslr::SlrIntegratorContext
requestedOutDataChannelPack() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
requestedOutDataChannelSet() constslr::SlrIntegratorContext
sampleInfo(size_t i) const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextinline
sampleInfoList() constslr::SlrIntegratorContextinline
selectActiveRayBundle(const SlrRayBundle &rayBundle) constslr::SlrIntegratorContext
setSurfaceIntersectionBundleBlendingOrder(BlendingOrder mode) constslr::SlrIntegratorContext
setSurfaceIntersectionBundleBlendingOrderBackToFront() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
setSurfaceIntersectionBundleBlendingOrderDisabled() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
setSurfaceIntersectionBundleBlendingOrderFrontToBack() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
shaderChannelPack() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
shaderChannelSet() constslr::SlrIntegratorContext
SlrIntegratorContext(SlrThreadContext *) (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextprotected
SlrThreadContext (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextfriend
sortRayHits(bool nearToFar=true) constslr::SlrIntegratorContext
sortRayHitsFarToNear() constslr::SlrIntegratorContextinline
sortRayHitsNearToFar() constslr::SlrIntegratorContextinline
startActiveSurfaceIntersectionBundleGroup() constslr::SlrIntegratorContext
startNewCameraRayBundle(ndk::RayContext::TypeMask rayType, uint32_t nRaysPresize=0) constslr::SlrIntegratorContext
startNewSurfaceIntersectionBundle() constslr::SlrIntegratorContext
subpixelRng(int32_t i) constslr::SlrIntegratorContext
subpixelXY(int32_t i) constslr::SlrIntegratorContextinline
subpixelXYs() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContextinline
surfaceChannelPack() const (defined in slr::SlrIntegratorContext)slr::SlrIntegratorContext
surfaceChannelSet() constslr::SlrIntegratorContext
time(size_t i) constslr::SlrIntegratorContextinline


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