#include <USDSceneGraph_KnobI.h>
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virtual void | setStage (const usg::StageRef &stage)=0 |
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virtual usg::StageRef | getStage ()=0 |
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virtual void | setScenegraphLayer (const usg::LayerRef &layer) const =0 |
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virtual const PathMap & | getLoadedPaths () const =0 |
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virtual const PathMap & | getVisibilityOverridesPaths () const =0 |
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virtual const PathMap & | getActiveOverridesPaths () const =0 |
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virtual bool | getPrimVisible (const usg::Prim &prim) const =0 |
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virtual bool | getPrimActive (const usg::Prim &prim) const =0 |
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virtual usg::PathSet | consumePendingPayloadLoads ()=0 |
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virtual void | clearOverrides ()=0 |
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virtual void | showWindowPopup ()=0 |
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virtual bool | isWindowPopupOpen ()=0 |
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Abstract base class for USD Scenegraph Knob-specific methods.