Nuke binary plugins 16.1.1
 
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slr::LightTokensDef Struct Reference

#include <SlrLightShader.h>

Public Attributes

usg::Token::Lazy castShadow
 
usg::Token::Lazy receiveShadow
 
usg::Token::Lazy objectIlluminationMask
 
usg::Token::Lazy objectReceiveShadowMask
 
usg::Token::Lazy shadowChannels
 
usg::Token::Lazy falloffType
 
usg::Token::Lazy mirrorImageX
 
usg::Token::Lazy mirrorImageY
 
usg::Token::Lazy blurSize
 

Detailed Description

Access these tokens like so: 'slr::LightTokens.falloffAmount'.



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