DD::Image::ArrayKnobI::ValueProvider | |
DD::Image::AttribContext | |
DD::Image::Attribute | General Attribute class |
DD::Image::AxisOp | AxisOp is the base class for all the 3D objects. It simply contains a transform matrix |
DD::Image::BaseHandle | |
DD::Image::BaseLockGuard | |
DD::Image::BasicGrid | |
DD::Image::Black | |
DD::Image::BlockAllocator | |
DD::Image::Blur | |
DD::Image::Box | Describes a rectangle with integer boundaries |
DD::Image::Box2f | |
DD::Image::Box3 | 3D Box |
DD::Image::CameraOp | |
DD::Image::ChannelMap | |
DD::Image::ChannelSet | |
DD::Image::ColorLookup | |
DD::Image::ComplexLightOp | |
DD::Image::Convolve | |
DD::Image::ConvolveArray | |
DD::Image::CurveDescription | |
DD::Image::DataInfo | Class that provides information about component types |
DD::Image::DeepAccumPixelOp | |
DD::Image::DeepFilterOp | |
DD::Image::DeepInfo | |
DD::Image::DeepOp | |
DD::Image::DeepOutPixel | |
DD::Image::DeepOutputPlane | |
DD::Image::DeepPixel | |
DD::Image::DeepPlane | |
DD::Image::DeepReader | |
DD::Image::DeepSample | Helper class representing a small float vector, one for each channel in a set |
DD::Image::DeepSampleVector | |
DD::Image::DeepWriter | |
DD::Image::DeepWriter::Description | |
DD::Image::DeepWriterOwner | |
DD::Image::DepthMapRender | Depth map rendering for a shadow buffer |
DD::Image::Description | |
DD::Image::DownRez | |
DD::Image::Draw_Handle_Callback | |
DD::Image::DrawIop | |
DD::Image::EngineContext | |
DD::Image::Enumeration_KnobI | |
DD::Image::Executable | Class to wrap up node graph execution |
DD::Image::Execute | |
DD::Image::File_KnobI | |
DD::Image::FileFrameRange | |
DD::Image::FileHandle | |
DD::Image::FileOp | |
DD::Image::FileRead | |
DD::Image::FileReader | |
DD::Image::FileSet | |
DD::Image::FileWriter | |
DD::Image::Filter | |
DD::Image::Filter::Coefficients | |
DD::Image::Format | Describes the size and shape of an image |
DD::Image::FrameRangeControls | Class used to standardise frame range controls throughout NUKE |
DD::Image::GeneralInfo | Base class for defining a time bounded region |
DD::Image::GenericImagePlane | Class to wrap up an image plane of arbitrary type. This is used by the readers to return image data with the minimal amount of conversion needed |
DD::Image::GenericImagePlaneDescriptor | |
DD::Image::GeoDescription | |
DD::Image::GeoInfo | Contains a list of points and geometric primitives |
DD::Image::GeoInfo::Cache | |
DD::Image::GeoInfoRenderState | |
DD::Image::GeometryList | |
DD::Image::GeoOp | |
DD::Image::GeoReader | |
DD::Image::GeoSelection::ReadWriteHandle< T > | |
DD::Image::GeoWriter | |
DD::Image::GeoWriter::Description | Specialised GeoWriter Description |
DD::Image::GPUContext | |
DD::Image::Guard | |
DD::Image::Handle | Standard handle, which allocates via DD Images memory pool |
DD::Image::Hash | |
DD::Image::HConvolve | |
DD::Image::HeapAllocator | |
DD::Image::Histogram_Data | |
DD::Image::IllumShader | This subclass of Material provides some convienence functions so that it is easier to write a lighting surface shader |
DD::Image::Image_Cache | |
DD::Image::ImageCacheReadI | Holder of temporary data to read files from cache: |
DD::Image::ImageCacheWriteI | Holder of temporary data to write files to cache: |
DD::Image::ImagePlane | |
DD::Image::ImagePlaneDescriptor | |
DD::Image::Interest | |
DD::Image::InterestRatchet | |
DD::Image::Iop | Iop is the base class for all the image operators |
DD::Image::IopInfo | |
DD::Image::IopInfoOwner | IopInfo holder |
DD::Image::IRange | |
DD::Image::Knob | |
DD::Image::Knob::cstring | |
DD::Image::Knob::Script_List | |
DD::Image::KnobChangeGroup | |
DD::Image::KnobChangeGroup::Listener | |
DD::Image::License | |
DD::Image::LightContext | |
DD::Image::LightOp | LightOp defines a 3D light |
DD::Image::Linear | |
DD::Image::LinkableI | |
DD::Image::LinkableKnobInfo | |
DD::Image::Lock | |
DD::Image::LookupCurves | |
DD::Image::LUT | |
DD::Image::Material | |
DD::Image::Matrix3 | A 3x3 transformation matrix |
DD::Image::Matrix4 | A 4x4 transformation matrix |
DD::Image::MatrixArray | |
DD::Image::MBParticleSpriteGenerator | |
DD::Image::Memory | |
DD::Image::Memory::bytes | |
DD::Image::Memory::MemoryInfo | |
DD::Image::MemoryHolder | |
DD::Image::Menu | |
DD::Image::Mesh | |
DD::Image::MetaData::Bundle | |
DD::Image::ModifyGeo | |
DD::Image::MultiArray_KnobI | |
DD::Image::NoIop | |
DD::Image::NukeWrapper | |
DD::Image::NullGeo | |
DD::Image::ObjectCell | |
DD::Image::Op | Base class of all the things that can be created by Nuke nodes |
DD::Image::Op::Description | |
DD::Image::OpMessage | This class encapsulates a text message to the user produced by an op |
DD::Image::OpMessageHandler | This component of an op handles its messages to the user |
DD::Image::OpMessageObserver | |
DD::Image::OpTimer | |
DD::Image::OpTree | |
DD::Image::OpTreeHandler | This component of an op handles the manipulations of its trees: adding to, removing from, checking statuses, etc |
DD::Image::OrderedMap< Key, Value > | |
DD::Image::OutputContext | |
DD::Image::ParticleNodeState | |
DD::Image::ParticleNodeStateFactory | |
DD::Image::ParticleOp | Particle operator |
DD::Image::ParticleRender | |
DD::Image::Particles | |
DD::Image::ParticlesSprite | |
DD::Image::ParticleSystem::Source | Source of a particle representation (a Node, and its input) |
DD::Image::Pixel | |
DD::Image::PixelIop | |
DD::Image::PlanarReadInfo | Information about a generic image plane, as opposed to a scan line, and how it can be read and decoded |
DD::Image::Plane | |
DD::Image::Point | |
DD::Image::Polygon | |
DD::Image::PolyMesh | PolyMesh is a connected series of polygons comprising a contiguous surface |
DD::Image::PositionVector_KnobI | The interface for position vector knobs |
DD::Image::PreValidateContext | |
DD::Image::Primitive | |
DD::Image::PrimitiveContext | |
DD::Image::PrimitiveTestCache | |
DD::Image::Quadtree< T > | |
DD::Image::QuadtreeNode< T > | |
DD::Image::Quaternion | A implementation of a way of representing rotations that avoid a lot of the problems that the standard rotation about the axis methods have |
DD::Image::Random | A random number generator for the use of ParticleOps |
DD::Image::RandomBoxes | Vector of boxes with member functions |
DD::Image::Ray | |
DD::Image::Read | |
DD::Image::Reader | |
DD::Image::Reader::Description | |
DD::Image::ReadFileKnobOwner | |
DD::Image::ReadGeo | |
DD::Image::ReadGuard | |
DD::Image::ReadWriteLock | |
DD::Image::RecursiveLock | |
DD::Image::RefCountedFloatBuffer | |
DD::Image::RefCountedObject | |
DD::Image::RefCountedPtr< T > | |
DD::Image::RegularGrid | |
DD::Image::Render | Base class for rendering a 3D scene to an image |
DD::Image::Render::Span | |
DD::Image::RenderScene | 3D image renderer parent class |
DD::Image::Row | |
DD::Image::rPoint | |
DD::Image::rPrimitive | This is the base class of anything renderable! We use this class to handle renderable objects that can have simple geometry such as triangles, spheres, etc |
DD::Image::rTriangle | |
DD::Image::Scene | |
DD::Image::SceneView_KnobI | |
DD::Image::ShapeKnob | |
DD::Image::ShutterControls | |
DD::Image::SignalLock | |
DD::Image::SmallBlockDefinition | |
DD::Image::SolidShader | Default solid vertex shader |
DD::Image::SourceGeo | |
DD::Image::SpinGuard | |
DD::Image::Table_KnobI::Column | |
DD::Image::Text_KnobI | |
DD::Image::Thread | |
DD::Image::Tile | |
DD::Image::ToBuffer | Takes the output of an image tree and put it into an 8-bit buffer |
DD::Image::Transform | |
DD::Image::TransformGeo | Operator that transforms geometric points |
DD::Image::TransformJack_ClientI | |
DD::Image::TransformReceiverI | |
DD::Image::Triangle | |
DD::Image::TryWriteGuard | |
DD::Image::UpRez | |
DD::Image::ValueStuffI | Container for values |
DD::Image::ValueStuffI::ValueStuffArg | |
DD::Image::VArray | |
DD::Image::VConvolve | |
DD::Image::Vector2 | |
DD::Image::Vector3 | |
DD::Image::Vector4 | |
DD::Image::Version | |
DD::Image::VertexContext | |
DD::Image::ViewerCache | Image cache for the viewer |
DD::Image::ViewerCache::LineEnds | |
DD::Image::ViewerContext | |
DD::Image::ViewerContext::ViewerWindowFormatContext | |
DD::Image::ViewFrustum | |
DD::Image::Write | |
DD::Image::WriteGeo | |
DD::Image::WriteGuard | |
DD::Image::Writer | |
DD::Image::Writer::Description | Specialised Writer Description |
HexPtrOut | Pointer wrapper for output customisation (see function below) |