Namespaces | |
namespace | DD::Image |
Defines | |
#define | GL_GLEXT_PROTOTYPES |
Enumerations | |
enum | { XY, XZ, YZ, YX, ZX, ZY } |
Functions | |
void | DD::Image::glColor (unsigned) |
void | DD::Image::glColor4 (unsigned) |
void | DD::Image::glColor4fvLUT (const float *) |
void | DD::Image::gl_text (const char *str) |
void | DD::Image::gl_text (const char *str, int n) |
void | DD::Image::gl_text (const char *str, float x, float y, float z=0) |
void | DD::Image::gl_text (const char *str, int n, float x, float y, float z=0) |
void | DD::Image::gl_text (const char *str, int x, int y, int z=0) |
void | DD::Image::gl_text (const char *str, int n, int x, int y, int z=0) |
void | DD::Image::gl_text (const char *str, double x, double y, double z=0) |
void | DD::Image::gl_text (const char *str, int n, double x, double y, double z=0) |
void | DD::Image::gl_enable_line_smoothing (float width) |
void | DD::Image::gl_disable_line_smoothing () |
void | DD::Image::gl_circlef (float x, float y, float z, float diam, int plane, bool filled=false, float normal=1.0f) |
void | DD::Image::gl_circlefAsTris (float x, float y, float z, float diam, float lineWidth, int plane, bool filled=false, float normal=1.0f) |
void | DD::Image::gl_cylinderf (float x, float y, float z, float width, float diam1, float diam2, int plane, bool capped=true, bool filled=false) |
void | DD::Image::gl_conef (float x, float y, float z, float length, float diam, int plane) |
void | DD::Image::gl_sphere (float radius=0.5) |
void | DD::Image::gl_planef (float x, float y, float z, float width, float height, int plane) |
void | DD::Image::gl_gridf (float x, float y, float z, int numW, int numH, int plane) |
void | DD::Image::gl_quadi (int x, int y, int r, int t) |
void | DD::Image::gl_rectangle (float x, float y, float r, float t) |
void | DD::Image::gl_rectangle (int x, int y, int r, int t) |
void | DD::Image::gl_bracket (float x, float y, float r, float t, float sx, float sy) |
void | DD::Image::gl_crossf (float x, float y, float z, float size, int plane) |
void | DD::Image::gl_crossi (int x, int y, int z, int size, int plane) |
void | DD::Image::gl_axis () |
void | DD::Image::gl_axis_label () |
void | DD::Image::gl_boxf (float x, float y, float n, float r, float t, float f, bool filled=false) |
void | DD::Image::gl_cubef (float x, float y, float z, float width) |
void | DD::Image::gl_bezierf (float x, float y, float x1, float y1, float x2, float y2, float x3, float y3, float scale=1) |
void | DD::Image::gl_drawTextTopLeftOrthogonal (const std::string &text, DD::Image::ViewerContext *ctx, bool redColour=true) |
const char * | DD::Image::gl_errorstring (int errorcode) |
int | DD::Image::glGetErrors (const char *message=0) |
bool | DD::Image::GLProject (float x, float y, float z, const DD::Image::Matrix4 &m, const DD::Image::Box &vp, float *winx, float *winy, float *winz) |
bool | DD::Image::GLUnproject (float wx, float wy, float wz, const DD::Image::Matrix4 &m, const DD::Image::Box &vp, float *objx, float *objy, float *objz) |
DD::Image::Box | DD::Image::GLProjectCube (const DD::Image::Box3 &cube, const DD::Image::Matrix4 &m, const DD::Image::Box &vp) |
void | DD::Image::GLZOffsetProjection (float offsetAmount) |
©2009 The Foundry Visionmongers, Ltd. All Rights Reserved. |