Release Notes for Ocula 4.0v22

Release Date

April 2026

Minimum System Requirements

A version of Nuke 16.0 on:

macOS Sequoia (15.x), or macOS Sonoma (14.x). Nuke 15.0 and later supports Apple's silicon hardware.

Article:  For more information on Foundry products and supported macOS versions, see Foundry Knowledge Base article Q100592.

Windows 10 (64-bit) or Windows 11 (64-bit)

Linux Rocky 9.0 (64-bit)

Note:  The currently supported version of VFX Reference Platform includes library versions that are only compatible with Rocky 9.0.

New Features and Enhancements

There are no new features in this release.

Bug Fixes

• ID 614677 - Ocula would crash when toggling off the GPU for O_DisparityGenerator whilst in Disparity channel on MacOS Tahoe.

Known Issues and Workarounds

• ID 407149 - StereoReviewGizmo: Adding a FullPipeline toolset from the Ocula menu before adding stereo views to the script disables some controls in the Properties panel of the StereoReviewGizmo.
As a workaround, set up the stereo views in the Project Settings before adding the FullPipeline toolset.

• ID 153813 - Late 2013 Mac Pros only: When enabled in Nuke's Preferences, all Ocula nodes indicate that 2 GPUs are in use in their properties, when in fact, Ocula nodes only employ 1 GPU at a time.

• ID 141910 - Ocula's ReviewGizmos and Toolsets require standard left and right views to operate correctly.

• ID 140906 - O_Solver: Deleting or manipulating feature matches does not currently create an undo stack.

• ID 139604 - O_Solver: The Viewer doesn't update after enabling downstream nodes with postage stamps enabled.

• ID 138346 - O_Solver: The Preview Alignment overlay is not displayed until you mouse-over the Viewer.