Inputs

O_VectorGenerator has the following inputs:

Source

A stereo pair of images.

Mask

An optional mask that specifies areas to exclude from the motion calculation. You can use this input to prevent distortions at occlusions or to calculate motion for a background layer by ignoring all foreground elements.

Note that masks should exist in both views, and O_VectorGenerator treats the alpha values of 1 as foreground and blurs to the 0 value using nearby vectors to recreate object boundaries, rather than image data. When you create a mask using Roto or RotoPaint, you can use the feather control to extend the calculation. For example, the vector map may have a sharper transition at edges with a binary mask, but applying feather on the mask can help smooth the resulting image.

The left view.

A mask to select the dancers in the left view.

To see a table listing the nodes or channels each Ocula node requires in its inputs, see Node Dependencies.