Defining a Template Light Material

At times it is best to have a Template Material and set local overrides per light. This can be done within the GafferThree node by creating a Template Material and assigning it to a light. Any changes made within the light’s Material sub-tab act as an override for the Template Material.

Creating a Template Material

In the GafferThree node’s Parameters tab , right-click in the Gaffer object table, and select Add > Template Material or press Alt+M.

A Template Material location is created inside the GafferThree node.

Assigning a Template Material to a Light

1.   In the Parameters tab, double-click below the Shader heading in-line with the light you want to assign the Template Material to.
2.   Select the Template Material from the list (Template Materials are displayed in pink).

The Template Material is assigned to the light.