CaraVR 2.0 Release Notes

This page provides an overview of the updates included in CaraVR 2.0 and links to the documentation, where appropriate. Click to expand a category.

Note:  See the navigation bar on the left for links to specific release notes by version.

C_GlobalWarp

A new node, C_GlobalWarp, has been added to rapidly produce a preview stitch using metadata, passed downstream from a C_CameraSolver, to help minimize ghosting in overlap regions. C_GlobalWarp adds controls to adjust a stitch to line up key features and allows you to add constraints to reduce warping on known straight lines in the rectilinear input images.

See C_GlobalWarp for more information.

C_Tracker

C_Tracker has been redesigned to simplify and accelerate the process of stabilization and match-moving. C_Tracker runs on the GPU, where available, and adds automatic tracking in 360 stitches. You can then use the existing user-defined tracks workflow to lock stabilization to particular regions.

See C_Tracker for more information.

C_DisparityGenerator

C_DisparityGenerator has been rewritten to utilize the quality of Ocula's disparity vectors in CaraVR. CaraVR now includes a gizmo tool, C_DisparityToDepth, designed to convert disparity to a depth map. Depth maps can be useful in compositing when you're placing 3D objects in a scene.

See C_DisparityGenerator for more information.

C_NewView

A new node, C_NewView, has been added to simplify and accelerate 360 corrections in stereoscopic stitching. C_NewView brings the quality of Ocula's view rebuilding to CaraVR by incorporating the improved disparity vectors from the C_DisparityGenerator node. C_NewView also computes occlusion in stereo camera pairs automatically.

See C_NewView for more information.

C_StereoColourMatcher

A new node, C_StereoColourMatcher, has been added to ensure left and right stereo views are consistent for a comfortable viewing experience. C_StereoColourMatcher brings the quality of Ocula's color matching to CaraVR by incorporating the improved disparity vectors from the C_DisparityGenerator node. C_StereoColourMatcher also computes occlusion in stereo camera pairs automatically.

See C_StereoColourMatcher for more information.