Explore what's been added to the latest versions of CaraVR.
CaraVR is a suite of nodes designed to assist compositing of mono and stereo live action 360 footage in post-production.
CaraVR operations are separated into four broad categories: stitching, workflow, stereo rigs, and review.
CaraVR's Autopano importer allows you to import projects directly from Autopano Video and Autopano Video Pro using the .kava file format.
C_VerticalAligner, based on Ocula's VerticalAligner, eliminates vertical differences between stereo camera pairs while maintaining horizontal pixel positions. C_VerticalAligner is predominantly designed for use in rectilinear space, but it can also warp in latlong space to provide better results from fisheye lenses.
CaraVR provides a monitor out plug-ins for the Oculus CV1, DK2, and HTC Vive, which work in a similar way to Nuke's existing SDI plug-ins.
An example of some workflows specific to stitching footage from the Nokia OZO camera in CaraVR for Nuke.
An introduction to producing stereo content using CaraVR, covering a number of ways you can use the plug-ins to generate stereo footage.
VR Playhouse share some of their production methods when using CaraVR and Nuke, including stitching PixPro footage, and stabilization.
This tutorial covers using a C_CameraSolver preset and depth data from Google Jump in CaraVR for Nuke. Learn how to import 3D objects into your script using Nuke's point clouds and split a latlong into a cubemap with depth.
In this tutorial, Albert Cook from VR Playhouse demonstrates how to track and stabilize a moving 360 shot using CaraVR's C_Tracker and C_SphericalTransform nodes.