Introduction to the New USD 3D System
This tutorial takes you through the essentials of our new USD 3D system. Discover how to add and manipulate geometry, work with materials, and add lights. Find out how the new scene graph makes it easy to manage a scene and make fine edits to your geometry hierarchy.
We look at the Hydra Viewer, which moves your viewer's capabilities closer to render quality. Also, the tutorial outlines new workflows for rendering and exporting your 3D scenes.
We look at the Hydra Viewer, which moves your viewer's capabilities closer to render quality. Also, the tutorial outlines new workflows for rendering and exporting your 3D scenes.
- Nuke 14.0 | Introducing the New USD 3D System4m 59s
- Introduction to the New USD 3D System | 1. How to Create and Modify Geometry1m 6s
- Introduction to the New USD 3D System | 2. Path and Masking Workflows for Manipulating Geometry3m 28s
- Introduction to the New USD 3D System | 3. Powerful Scene Management using the Scene Graph6m 4s
- Introduction to the New USD 3D System | 4. Importing Geometry and Inspecting Your Stage2m 21s
- Introduction to the New USD 3D System | 5. Merging Geometry and Duplicating Objects2m 8s
- Introduction to the New USD 3D System | 6. Creating a Look with Materials and Shaders2m 58s
- Introduction to the New USD 3D System | 7. New Ways of Working with Lights1m 16s
- Introduction to the New USD 3D System | 8. The Hydra Viewer: View Your Scene Closer to the Render1m 24s
- Introduction to the New USD 3D System | 9. Render Your 3D View Using the New ScanlineRender2 Node1m 9s
- Introduction to the New USD 3D System | 10. Exporting Your 3D Data0m 48s
- Introduction to the New USD 3D System | 11. Advanced Path and Mask Workflows2m 44s