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LookFileManager

LookFileManager decodes incoming Look Files that have been set up in another scene. Each Look File piece of imported geometry passed into this node must be assigned through a LookFileAssign node. Once the Look File is assigned, LookFileManager decodes the Look File into the passes set up by the look development artist using a LookFileBake node.

Connection Type

Connection Name

Function

Input

in

The place in the node graph where you want to decode incoming look files from other scenes.

 

Control (UI)

Default Value

Function

Look Files

N/A

Lists the Look Files that are being edited by the LookFileManager.

Passes

default

Lists any passes associated with the Look Files.

Add Override

N/A

Allows you to add overrides to selected Look Files.