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LocationGenerate
The LocationGenerate node allows you to add a child location of a specific type to any locations matching a CEL statement.
Connection Type |
Connection Name |
Function |
Input |
in |
The place in the node graph where you want to add a child location. |
Control (UI) |
Default Value |
Function |
CEL |
N/A |
The scene graph locations are specified using the Collection Expression Language (CEL). The CEL parameter options are available by clicking Add Statements. For more information, refer to the CEL Reference document found on the documentation HTML page (accessed through Help > Documentation) or the CEL Statement Widget Type in Common Parameter Widgets. |
name |
loc |
Specifies the child location name. |
locationType |
renderer procedural |
Specifies the child location type. |
addParentNameAsAttr |
N/A |
Optionally adds the basename of the matching CEL location at the specified attribute name. Typically, this parameter is used for locations to run renderer procedurals, if the name of the parent location needs to be passed to the renderer as a parameter. |
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