Katana 3.5 introduces new, advanced technology within the Hydra Viewer which allows you to overlay a live render. Learn how to utilize this feature to improve the workflow of both look development and lighting artists.
Geolib3-MT is the next generation of Katana scene graph processing engine. Providing a greater degree of configuration, introspection and tuning options to meet the demands of increasingly complex and varied workloads.
Discover NetworkMaterialCreate, the new system for creating materials in Katana 3.2. Find out how to work more efficiently with materials and organize your shading node network quicker and easier than ever.
This tutorial series walks you through the assembly of a multi-shot scene containing 21 shots. You'll learn more advanced methods, as well as best practices for working efficiently, fast and non-destructively in Katana.
In this series, Creative Specialist Arielle Martin walks through the fundamentals of getting started in Katana.
A glossary of short descriptions of the most important terms used throughout the Katana application and documentation.